-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathconsoleapi2.py
More file actions
147 lines (132 loc) · 8.34 KB
/
Copy pathconsoleapi2.py
File metadata and controls
147 lines (132 loc) · 8.34 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
"""
/********************************************************************************
* *
* consoleapi2.h -- ApiSet Contract for api-ms-win-core-console-l2 *
* *
* Copyright (c) Microsoft Corporation. All rights reserved. *
* *
********************************************************************************/
"""
from . import cpreproc
from .minwindef import *
from .winbase import PSECURITY_ATTRIBUTES
from .defbase import *
if cpreproc.pragma_once("_APISETCONSOLEL2_"):
kernel32 = W_WinDLL("kernel32.dll")
from .wincontypes import *
# REGION *** Application Family or OneCore Family ***
#
# Attributes flags:
#
FOREGROUND_BLUE = 0x0001 # text color contains blue.
FOREGROUND_GREEN = 0x0002 # text color contains green.
FOREGROUND_RED = 0x0004 # text color contains red.
FOREGROUND_INTENSITY = 0x0008 # text color is intensified.
BACKGROUND_BLUE = 0x0010 # background color contains blue.
BACKGROUND_GREEN = 0x0020 # background color contains green.
BACKGROUND_RED = 0x0040 # background color contains red.
BACKGROUND_INTENSITY = 0x0080 # background color is intensified.
COMMON_LVB_LEADING_BYTE = 0x0100 # Leading Byte of DBCS
COMMON_LVB_TRAILING_BYTE = 0x0200 # Trailing Byte of DBCS
COMMON_LVB_GRID_HORIZONTAL = 0x0400 # DBCS: Grid attribute: top horizontal.
COMMON_LVB_GRID_LVERTICAL = 0x0800 # DBCS: Grid attribute: left vertical.
COMMON_LVB_GRID_RVERTICAL = 0x1000 # DBCS: Grid attribute: right vertical.
COMMON_LVB_REVERSE_VIDEO = 0x4000 # DBCS: Reverse fore/back ground attribute.
COMMON_LVB_UNDERSCORE = 0x8000 # DBCS: Underscore.
COMMON_LVB_SBCSDBCS = 0x0300 # SBCS or DBCS flag.
FillConsoleOutputCharacterA = declare(kernel32.FillConsoleOutputCharacterA, BOOL, HANDLE, CHAR, DWORD, COORD, LPDWORD)
FillConsoleOutputCharacterW = declare(kernel32.FillConsoleOutputCharacterW, BOOL, HANDLE, WCHAR, DWORD, COORD, LPDWORD)
FillConsoleOutputCharacter = unicode(FillConsoleOutputCharacterW, FillConsoleOutputCharacterA)
FillConsoleOutputAttribute = declare(kernel32.FillConsoleOutputAttribute, BOOL, HANDLE, WORD, DWORD, COORD, LPDWORD)
GenerateConsoleCtrlEvent = declare(kernel32.GenerateConsoleCtrlEvent, BOOL, DWORD, DWORD)
CreateConsoleScreenBuffer = declare(kernel32.CreateConsoleScreenBuffer, HANDLE, DWORD, DWORD, PSECURITY_ATTRIBUTES, DWORD, LPVOID)
SetConsoleActiveScreenBuffer = declare(kernel32.SetConsoleActiveScreenBuffer, BOOL, HANDLE)
FlushConsoleInputBuffer = declare(kernel32.FlushConsoleInputBuffer, BOOL, HANDLE)
SetConsoleCP = declare(kernel32.SetConsoleCP, BOOL, UINT)
SetConsoleOutputCP = declare(kernel32.SetConsoleOutputCP, BOOL, UINT)
class CONSOLE_CURSOR_INFO(CStructure):
_fields_ = [
("dwSize", DWORD),
("bVisible", BOOL)
]
dwSize: int
bVisible: int
PCONSOLE_CURSOR_INFO = POINTER(CONSOLE_CURSOR_INFO)
GetConsoleCursorInfo = declare(kernel32.GetConsoleCursorInfo, BOOL, HANDLE, PCONSOLE_CURSOR_INFO)
SetConsoleCursorInfo = declare(kernel32.SetConsoleCursorInfo, BOOL, HANDLE, PCONSOLE_CURSOR_INFO)
class CONSOLE_SCREEN_BUFFER_INFO(CStructure):
_fields_ = [
("dwSize", COORD),
("dwCursorPosition", COORD),
("wAttributes", WORD),
("srWindow", SMALL_RECT),
("dwMaximumWindowSize", COORD)
]
dwSize: int
dwCursorPosition: int
wAttributes: int
srWindow: SMALL_RECT
dwMaximumWindowSize: COORD
PCONSOLE_SCREEN_BUFFER_INFO = POINTER(CONSOLE_SCREEN_BUFFER_INFO)
GetConsoleScreenBufferInfo = declare(kernel32.GetConsoleScreenBufferInfo, BOOL, HANDLE, PCONSOLE_SCREEN_BUFFER_INFO)
class CONSOLE_SCREEN_BUFFER_INFOEX(CStructure):
_fields_ = [
("cbSize", ULONG),
("dwSize", COORD),
("dwCursorPosition", COORD),
("wAttributes", WORD),
("srWindow", SMALL_RECT),
("dwMaximumWindowSize", COORD),
("wPopupAttributes", WORD),
("bFullscreenSupported", BOOL),
("ColorTable", COLORREF * 16)
]
cbSize: int
dwSize: COORD
dwCursorPosition: COORD
wAttributes: int
srWindow: SMALL_RECT
dwMaximumWindowSize: COORD
wPopupAttributes: int
bFullscreenSupported: int
ColorTable: IArray[int]
PCONSOLE_SCREEN_BUFFER_INFOEX = POINTER(CONSOLE_SCREEN_BUFFER_INFOEX)
GetConsoleScreenBufferInfoEx = declare(kernel32.GetConsoleScreenBufferInfoEx, BOOL, HANDLE, PCONSOLE_SCREEN_BUFFER_INFOEX)
SetConsoleScreenBufferInfoEx = declare(kernel32.SetConsoleScreenBufferInfoEx, BOOL, HANDLE, PCONSOLE_SCREEN_BUFFER_INFOEX)
SetConsoleScreenBufferSize = declare(kernel32.SetConsoleScreenBufferSize, BOOL, HANDLE, COORD)
SetConsoleCursorPosition = declare(kernel32.SetConsoleCursorPosition, BOOL, HANDLE, COORD)
GetLargestConsoleWindowSize = declare(kernel32.GetLargestConsoleWindowSize, COORD, HANDLE)
SetConsoleTextAttribute = declare(kernel32.SetConsoleTextAttribute, BOOL, HANDLE, WORD)
SetConsoleWindowInfo = declare(kernel32.SetConsoleWindowInfo, BOOL, HANDLE, BOOL, PSMALL_RECT)
WriteConsoleOutputCharacterA = declare(kernel32.WriteConsoleOutputCharacterA, BOOL, HANDLE, LPCSTR, DWORD, COORD, LPDWORD)
WriteConsoleOutputCharacterW = declare(kernel32.WriteConsoleOutputCharacterW, BOOL, HANDLE, LPCWSTR, DWORD, COORD, LPDWORD)
WriteConsoleOutputCharacter = unicode(WriteConsoleOutputCharacterW, WriteConsoleOutputCharacterA)
WriteConsoleOutputAttribute = declare(kernel32.WriteConsoleOutputAttribute, BOOL, HANDLE, PWORD, DWORD, COORD, LPDWORD)
ReadConsoleOutputCharacterA = declare(kernel32.ReadConsoleOutputCharacterA, BOOL, HANDLE, LPSTR, DWORD, COORD, LPDWORD)
ReadConsoleOutputCharacterW = declare(kernel32.ReadConsoleOutputCharacterW, BOOL, HANDLE, LPWSTR, DWORD, COORD, LPDWORD)
ReadConsoleOutputCharacter = unicode(ReadConsoleOutputCharacterW, ReadConsoleOutputCharacterA)
ReadConsoleOutputAttribute = declare(kernel32.ReadConsoleOutputAttribute, BOOL, HANDLE, LPWORD, DWORD, COORD, LPDWORD)
WriteConsoleInputA = declare(kernel32.WriteConsoleInputA, BOOL, HANDLE, PINPUT_RECORD, DWORD, LPDWORD)
WriteConsoleInputW = declare(kernel32.WriteConsoleInputW, BOOL, HANDLE, PINPUT_RECORD, DWORD, LPDWORD)
WriteConsoleInput = unicode(WriteConsoleInputW, WriteConsoleInputA)
ScrollConsoleScreenBufferA = declare(kernel32.ScrollConsoleScreenBufferA, BOOL, HANDLE, PSMALL_RECT, PSMALL_RECT, COORD, PCHAR_INFO)
ScrollConsoleScreenBufferW = declare(kernel32.ScrollConsoleScreenBufferW, BOOL, HANDLE, PSMALL_RECT, PSMALL_RECT, COORD, PCHAR_INFO)
ScrollConsoleScreenBuffer = unicode(ScrollConsoleScreenBufferW, ScrollConsoleScreenBufferA)
WriteConsoleOutputA = declare(kernel32.WriteConsoleOutputA, BOOL, HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT)
WriteConsoleOutputW = declare(kernel32.WriteConsoleOutputW, BOOL, HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT)
WriteConsoleOutput = unicode(WriteConsoleOutputW, WriteConsoleOutputA)
ReadConsoleOutputA = declare(kernel32.ReadConsoleOutputA, BOOL, HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT)
ReadConsoleOutputW = declare(kernel32.ReadConsoleOutputW, BOOL, HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT)
ReadConsoleOutput = unicode(ReadConsoleOutputW, ReadConsoleOutputA)
GetConsoleTitleA = declare(kernel32.GetConsoleTitleA, DWORD, LPSTR, DWORD)
GetConsoleTitleW = declare(kernel32.GetConsoleTitleW, DWORD, LPWSTR, DWORD)
GetConsoleTitle = unicode(GetConsoleTitleW, GetConsoleTitleA)
if cpreproc.getdef("_WINVER") >= 0x0600:
GetConsoleOriginalTitleA = declare(kernel32.GetConsoleOriginalTitleA, DWORD, LPSTR, DWORD)
GetConsoleOriginalTitleW = declare(kernel32.GetConsoleOriginalTitleW, DWORD, LPWSTR, DWORD)
GetConsoleOriginalTitle = unicode(GetConsoleOriginalTitleW, GetConsoleOriginalTitleA)
SetConsoleTitleA = declare(kernel32.SetConsoleTitleA, BOOL, LPCSTR)
SetConsoleTitleW = declare(kernel32.SetConsoleTitleW, BOOL, LPCWSTR)
SetConsoleTitle = unicode(SetConsoleTitleW, SetConsoleTitleA)
# REGION ***
# _APISETCONSOLEL2_