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Copy pathgdipluscolormatrix.py
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94 lines (75 loc) · 2.79 KB
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"""
/**************************************************************************\
*
* Copyright (c) 1998-2001, Microsoft Corp. All Rights Reserved.
*
* Module Name:
*
* GdiplusColorMatrix.h
*
* Abstract:
*
* GDI+ Color Matrix object, used with Graphics.DrawImage
*
\**************************************************************************/
"""
from . import cpreproc
if cpreproc.pragma_once("_GDIPLUSCOLORMATRIX_H"):
from .gdiplustypes import INT, REAL, BYTE, CStructure
from .gdipluscolor import Color
# REGION *** Desktop Family ***
if cpreproc.getdef("GDIPVER") >= 0x0110:
#----------------------------------------------------------------------------
# Color channel look up table (LUT)
#----------------------------------------------------------------------------
ColorChannelLUT = BYTE * 256
#----------------------------------------------------------------------------
# Per-channel Histogram for 8bpp images.
#----------------------------------------------------------------------------
HistogramFormat = INT
if True:
HistogramFormatARGB = 0
HistogramFormatPARGB = 1
HistogramFormatRGB = 2
HistogramFormatGray = 3
HistogramFormatB = 4
HistogramFormatG = 5
HistogramFormatR = 6
HistogramFormatA = 7
#(GDIPVER >= 0x0110)
#----------------------------------------------------------------------------
# Color matrix
#----------------------------------------------------------------------------
class ColorMatrix(CStructure):
_fields_ = [
("m", REAL * 5 * 5)
]
#----------------------------------------------------------------------------
# Color Matrix flags
#----------------------------------------------------------------------------
ColorMatrixFlags = INT
if True:
ColorMatrixFlagsDefault = 0
ColorMatrixFlagsSkipGrays = 1
ColorMatrixFlagsAltGray = 2
#----------------------------------------------------------------------------
# Color Adjust Type
#----------------------------------------------------------------------------
ColorAdjustType = INT
if True:
ColorAdjustTypeDefault = 0
ColorAdjustTypeBitmap = 1
ColorAdjustTypeBrush = 2
ColorAdjustTypePen = 3
ColorAdjustTypeText = 4
ColorAdjustTypeCount = 5
ColorAdjustTypeAny = 6 # Reserved
#----------------------------------------------------------------------------
# Color Map
#----------------------------------------------------------------------------
class ColorMap(CStructure):
_fields_ = [
("oldColor", Color),
("newColor", Color)
]
# REGION ***