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One could imagine analyses that dig deeper, such as...
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* Seeing how opponent units are behaving (are they clustering around weak units?)
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* Seeing how opponent units are behaving (are they clustering around weak units? How do opponents' healthy vs. damaged units behave differently?)
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* Write analyses that digest simulations from multiple rounds.
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**3. Misinterpretations**: Finally, a snippet of some fairly crucial mis-interpretations of prior results:
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> THOUGHT (Step 5): Perfect! All sampled games show Blue (us) winning consistently with 40 units vs Red's 3-4 units. The spawn avoidance is working well...
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This is unfortunately the wrong conclusion.
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Given this flawed insight, the rest of the changes this round are, as shown, not effective.
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## Concluding Thoughts
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