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SteamGameBooster.sln
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25 lines (25 loc) · 1.09 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.4.32912.340
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamGameBooster", "SteamGameBooster.csproj", "{C0AF807B-47D0-438A-9766-F34125DD0E98}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{C0AF807B-47D0-438A-9766-F34125DD0E98}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{C0AF807B-47D0-438A-9766-F34125DD0E98}.Debug|Any CPU.Build.0 = Debug|Any CPU
{C0AF807B-47D0-438A-9766-F34125DD0E98}.Release|Any CPU.ActiveCfg = Release|Any CPU
{C0AF807B-47D0-438A-9766-F34125DD0E98}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {0B764869-B2FC-4CF2-872B-1E91C83BE51D}
EndGlobalSection
EndGlobal