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Revert "UI: Change default format for release builds to fMP4/fMOV"
This reverts commit 9488bb2. This is currently a frequent support issue as Windows Media Player, Movies & TV, and File Explorer all cannot seem to handle fMP4 files correctly. Windows Media Player and Movies & TV will play the files fine, but no duration is listed and the applications cannot seek the file. File Explorer will simply not list the file's length/duration (the field is shown as having no set value). This was somehow not caught during a year's worth of beta and RC builds. The world just wasn't ready for this. =( We have reported these issues to Microsoft, and we will revisit this in the future. (cherry picked from commit 22205d5)
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Lines changed: 3 additions & 2 deletions

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UI/window-basic-main.cpp

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1462,8 +1462,9 @@ static const double scaled_vals[] = {1.0, 1.25, (1.0 / 0.75), 1.5,
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2.5, 2.75, 3.0, 0.0};
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extern void CheckExistingCookieId();
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#ifdef __APPLE__
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#if OBS_RELEASE_CANDIDATE == 0 && OBS_BETA == 0
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#define DEFAULT_CONTAINER "mkv"
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#elif defined(__APPLE__)
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#define DEFAULT_CONTAINER "fragmented_mov"
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#else
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#define DEFAULT_CONTAINER "fragmented_mp4"

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