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wiki/modding/scripting/state-substate-scripts.md
@@ -39,5 +39,5 @@ FlxG.switchState(new ModState("MyCustomState")); // assuming we have made a new
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```
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or this code
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```haxe
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-openSubstate(new ModSubState("MyCustomSubstate")) // assuming we have made a new Script ./data/states/MyCustomSubstate.hx
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-```
+openSubState(new ModSubState("MyCustomSubstate")) // assuming we have made a new Script ./data/states/MyCustomSubstate.hx
+```
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