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Release 0.2.0

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@CoderGamester CoderGamester released this 19 Jan 23:27
· 101 commits to master since this release
dc14561
  • Added new ObjectPool & GameObjectPool pools to allow to allow to use object pools independent from the PoolService. This allows to have different pools of the same type in the project in different object controllers
  • Added new interface IPoolEntityClear that allows a callback method for entities when they are cleared from the pool
  • Added new unit tests for the ObjectPool

Changed:

  • Now the PoolService.Clear() does not take any action parameters. To have a callback when the entity is cleared, please have the entity implement the IPoolEntityClear interface