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README.md

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# Welcome to Colosseum, a successor of [AirSim](https://github.com/microsoft/AirSim)
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## IMPORTANT ANNOUNCEMENT
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Moving forward, we are now using Unreal Engine 5 version 5.03 or greater! If you
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want to use UE4.27, you can use the branch `ue4.27`.
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## Build Status
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[![Ubuntu Build](https://github.com/CodexLabsLLC/Colosseum/actions/workflows/test_ubuntu.yml/badge.svg)](https://github.com/CodexLabsLLC/Colosseum/actions/workflows/test_ubuntu.yml)
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[![MacOS Build](https://github.com/CodexLabsLLC/Colosseum/actions/workflows/test_macos.yml/badge.svg)](https://github.com/CodexLabsLLC/Colosseum/actions/workflows/test_macos.yml)
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[![Windows Build](https://github.com/CodexLabsLLC/Colosseum/actions/workflows/test_windows.yml/badge.svg)](https://github.com/CodexLabsLLC/Colosseum/actions/workflows/test_windows.yml)
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## Looking for more performance?
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The company managing this repo created the SWARM Developer System to help build, simulate and deploy single and
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multi-agent autonomous systems. Check it out here: [SWARM Developer System](https://www.swarsim.io/overview/developer)
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## IMPORTANT ANNOUNCEMENT
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Moving forward, we are now using Unreal Engine 5 version 5.03 or greater! If you
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want to use UE4.27, you can use the branch `ue4.27`.
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## Currently Supported Operating Systems
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Below are the list of officially supported Operating Systems, with full Unreal Engine support:
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### Windows

Unreal/Plugins/AirSim/Source/AssetCode/OpticalFlow.txt

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