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Sdk.Vsix.targets
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206 lines (169 loc) · 9.64 KB
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<Project>
<!--
CodingWithCalvin.VsixSdk - Sdk.Vsix.targets
VSIX-specific targets. Can be imported standalone or as part of the full SDK.
-->
<!--
Default item includes for VSIX projects
These can be disabled with EnableDefaultVsixItems=false
-->
<ItemGroup Condition="'$(EnableDefaultVsixItems)' != 'false' and '$(EnableDefaultItems)' != 'false'">
<!-- Include VSCT files (Visual Studio Command Table) -->
<VSCTCompile Include="**/*.vsct"
Condition="'$(EnableDefaultVsctItems)' != 'false'"
Exclude="$(DefaultItemExcludes);$(DefaultExcludesInProjectFolder)">
<ResourceName>$(VSCTResourceName)</ResourceName>
</VSCTCompile>
<!-- Include VSPackage resource files -->
<EmbeddedResource Include="**/VSPackage.resx"
Condition="'$(EnableDefaultVSPackageResourceItems)' != 'false'"
Exclude="$(DefaultItemExcludes);$(DefaultExcludesInProjectFolder)">
<MergeWithCTO>true</MergeWithCTO>
<ManifestResourceName>VSPackage</ManifestResourceName>
</EmbeddedResource>
<!-- Include localized VSPackage resources -->
<EmbeddedResource Include="**/VSPackage.*.resx"
Condition="'$(EnableDefaultVSPackageResourceItems)' != 'false'"
Exclude="$(DefaultItemExcludes);$(DefaultExcludesInProjectFolder);**/VSPackage.resx">
<MergeWithCTO>true</MergeWithCTO>
<DependentUpon>VSPackage.resx</DependentUpon>
</EmbeddedResource>
<!-- Include Image Manifest files for VS Image Service -->
<ImageManifest Include="**/*.imagemanifest"
Condition="'$(EnableDefaultImageManifestItems)' != 'false'"
Exclude="$(DefaultItemExcludes);$(DefaultExcludesInProjectFolder)">
<IncludeInVSIX>true</IncludeInVSIX>
</ImageManifest>
<!-- Include Content Manifest files -->
<Content Include="**/ContentManifest.json"
Condition="'$(EnableDefaultContentManifestItems)' != 'false'"
Exclude="$(DefaultItemExcludes);$(DefaultExcludesInProjectFolder)">
<IncludeInVSIX>true</IncludeInVSIX>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<PropertyGroup>
<!-- Detect the source manifest location -->
<_SourceVsixManifestPath Condition="'$(_SourceVsixManifestPath)' == '' and Exists('$(MSBuildProjectDirectory)\source.extension.vsixmanifest')">$(MSBuildProjectDirectory)\source.extension.vsixmanifest</_SourceVsixManifestPath>
<_SourceVsixManifestPath Condition="'$(_SourceVsixManifestPath)' == '' and Exists('$(MSBuildProjectDirectory)\$(MSBuildProjectName).vsixmanifest')">$(MSBuildProjectDirectory)\$(MSBuildProjectName).vsixmanifest</_SourceVsixManifestPath>
</PropertyGroup>
<!--
Add VSIX manifest and VSCT files as AdditionalFiles for source generators.
The generators use these to produce VsixInfo.g.cs and *Vsct.g.cs files.
-->
<ItemGroup>
<!-- Add VSIX manifest for VsixInfoGenerator -->
<AdditionalFiles Include="$(_SourceVsixManifestPath)" Condition="'$(_SourceVsixManifestPath)' != '' and Exists('$(_SourceVsixManifestPath)')" />
<!-- Add VSCT files for VsctGuidsGenerator -->
<AdditionalFiles Include="@(VSCTCompile)" />
<!-- Keep source manifest visible in Solution Explorer for editing -->
<None Include="$(_SourceVsixManifestPath)" Condition="'$(_SourceVsixManifestPath)' != '' and Exists('$(_SourceVsixManifestPath)')">
<SubType>Designer</SubType>
</None>
</ItemGroup>
<!--
Version override support
Usage: dotnet build -p:SetVsixVersion=2.5.0
When SetVsixVersion is specified on the command line:
1. Updates the source manifest with the new version
2. Spawns a new MSBuild process that re-evaluates and builds with the updated manifest
3. Creates a sentinel file to prevent the outer build from overwriting the VSIX
This is necessary because VSSDK reads the manifest during evaluation phase,
before any targets run. A new process re-evaluates and reads the updated manifest.
Note: Use SetVsixVersion (not VsixVersion) because VsixVersion has a default value.
-->
<PropertyGroup>
<_VsixVersionSentinel>$(IntermediateOutputPath)_vsix_version_build.sentinel</_VsixVersionSentinel>
</PropertyGroup>
<Target Name="BuildWithVsixVersion"
BeforeTargets="PrepareForBuild"
Condition="'$(SetVsixVersion)' != '' and '$(_VsixVersionBuildInProgress)' != 'true' and '$(_SourceVsixManifestPath)' != '' and Exists('$(_SourceVsixManifestPath)')">
<PropertyGroup>
<_VsixNsForPoke><Namespace Prefix='vsix' Uri='http://schemas.microsoft.com/developer/vsx-schema/2011'/></_VsixNsForPoke>
</PropertyGroup>
<!-- Update the source manifest -->
<XmlPoke XmlInputPath="$(_SourceVsixManifestPath)"
Query="/vsix:PackageManifest/vsix:Metadata/vsix:Identity/@Version"
Value="$(SetVsixVersion)"
Namespaces="$(_VsixNsForPoke)" />
<Message Importance="high" Text="Updated VSIX manifest version to $(SetVsixVersion)" />
<!-- Create sentinel to mark that inner build will produce the correct VSIX -->
<MakeDir Directories="$(IntermediateOutputPath)" Condition="!Exists('$(IntermediateOutputPath)')" />
<WriteLinesToFile File="$(_VsixVersionSentinel)" Lines="$(SetVsixVersion)" Overwrite="true" />
<!-- Spawn new MSBuild process that will re-evaluate and read the updated manifest -->
<Exec Command="dotnet build "$(MSBuildProjectFullPath)" -c $(Configuration) -p:_VsixVersionBuildInProgress=true --no-restore"
WorkingDirectory="$(MSBuildProjectDirectory)" />
<Message Importance="high" Text="VSIX build with version $(SetVsixVersion) completed." />
</Target>
<!-- Skip CreateVsixContainer when sentinel exists (outer build - inner build already created VSIX) -->
<Target Name="_SkipVsixContainerForOuterBuild"
BeforeTargets="CreateVsixContainer"
Condition="'$(SetVsixVersion)' != '' and '$(_VsixVersionBuildInProgress)' != 'true' and Exists('$(_VsixVersionSentinel)')">
<Message Importance="high" Text="Skipping VSIX creation in outer build (already created by inner build)." />
<!-- Clear the inputs so CreateVsixContainer has nothing to do -->
<ItemGroup>
<VSIXSourceItem Remove="@(VSIXSourceItem)" />
</ItemGroup>
</Target>
<!-- Clean up sentinel after outer build completes -->
<Target Name="_CleanupVsixVersionSentinel"
AfterTargets="Build"
Condition="'$(SetVsixVersion)' != '' and '$(_VsixVersionBuildInProgress)' != 'true' and Exists('$(_VsixVersionSentinel)')">
<Delete Files="$(_VsixVersionSentinel)" />
</Target>
<!--
Target to validate VSIX project configuration
Runs early in the build to catch common mistakes
-->
<Target Name="ValidateVsixConfiguration" BeforeTargets="BeforeBuild">
<!-- Warn if targeting x86 (VS 2022 is 64-bit) -->
<Warning Condition="'$(PlatformTarget)' == 'x86'"
Text="Visual Studio 2022 is 64-bit. Consider changing PlatformTarget to 'AnyCPU'." />
<!-- Warn if no VSIX manifest found -->
<Warning Condition="!Exists('$(MSBuildProjectDirectory)\source.extension.vsixmanifest') and !Exists('$(MSBuildProjectDirectory)\$(MSBuildProjectName).vsixmanifest')"
Text="No .vsixmanifest file found. VSIX projects require a manifest file." />
</Target>
<!--
Generate launchSettings.json for F5 debugging
Only runs when building inside Visual Studio and the file doesn't exist
This configures VS to launch devenv.exe with the experimental instance
-->
<Target Name="GenerateLaunchSettings"
BeforeTargets="BeforeBuild"
Condition="'$(BuildingInsideVisualStudio)' == 'true' and '$(DevEnvDir)' != '' and !Exists('$(MSBuildProjectDirectory)\Properties\launchSettings.json')">
<PropertyGroup>
<!-- Escape backslashes for JSON -->
<_DevEnvDirEscaped>$([System.String]::Copy('$(DevEnvDir)').Replace('\','\\'))</_DevEnvDirEscaped>
<_LaunchSettingsContent><![CDATA[{
"profiles": {
"Debug Extension": {
"commandName": "Executable",
"executablePath": "$(_DevEnvDirEscaped)devenv.exe",
"commandLineArgs": "/rootSuffix Exp"
}
}
}]]></_LaunchSettingsContent>
</PropertyGroup>
<MakeDir Directories="$(MSBuildProjectDirectory)\Properties" Condition="!Exists('$(MSBuildProjectDirectory)\Properties')" />
<WriteLinesToFile File="$(MSBuildProjectDirectory)\Properties\launchSettings.json"
Lines="$(_LaunchSettingsContent)"
Overwrite="true" />
<Message Importance="high" Text="Generated Properties/launchSettings.json for F5 debugging" />
</Target>
<!--
Import VSSDK targets if available
This is the key integration point with Microsoft.VSSDK.BuildTools
-->
<PropertyGroup>
<!-- Allow users to skip VSSDK import -->
<ImportVsSDKTargets Condition="'$(ImportVsSDKTargets)' == ''">true</ImportVsSDKTargets>
<!-- Path to VsSDK targets from the NuGet package -->
<VsSDKTargetsPath Condition="'$(VsSDKTargetsPath)' == '' and '$(VsSDKInstall)' != ''">$(VsSDKInstall)</VsSDKTargetsPath>
</PropertyGroup>
<!-- Import Microsoft.VsSDK.targets from VSSDK.BuildTools package -->
<Import Project="$(VsSDKTargetsPath)\Microsoft.VsSDK.targets"
Condition="'$(ImportVsSDKTargets)' == 'true' and '$(VsSDKTargetsPath)' != '' and Exists('$(VsSDKTargetsPath)\Microsoft.VsSDK.targets')" />
<!-- Fallback: Import from CustomAfterMicrosoftCSharpTargets if set -->
<Import Project="$(CustomAfterMicrosoftCSharpTargets)"
Condition="'$(ImportVsSDKTargets)' == 'true' and '$(CustomAfterMicrosoftCSharpTargets)' != '' and Exists('$(CustomAfterMicrosoftCSharpTargets)')" />
</Project>