|
| 1 | +--- |
| 2 | +title: Context Menus |
| 3 | +description: Learn how to add commands to Visual Studio context menus and their GUIDs. |
| 4 | +category: fundamentals |
| 5 | +order: 13 |
| 6 | +--- |
| 7 | + |
| 8 | +import Callout from '@components/Callout.astro'; |
| 9 | + |
| 10 | +Context menus (right-click menus) appear throughout Visual Studio. Your extension can add commands to existing context menus or create custom ones. |
| 11 | + |
| 12 | +## Quick Start with Community Toolkit |
| 13 | + |
| 14 | +Add a command to Solution Explorer's context menu: |
| 15 | + |
| 16 | +```csharp |
| 17 | +[Command(PackageIds.MyCommand)] |
| 18 | +internal sealed class MyCommand : BaseCommand<MyCommand> |
| 19 | +{ |
| 20 | + protected override async Task ExecuteAsync(OleMenuCmdEventArgs e) |
| 21 | + { |
| 22 | + await VS.MessageBox.ShowAsync("Command executed!"); |
| 23 | + } |
| 24 | +} |
| 25 | +``` |
| 26 | + |
| 27 | +In your `.vsct` file: |
| 28 | + |
| 29 | +```xml |
| 30 | +<Button guid="guidMyPackageCmdSet" id="MyCommand" priority="0x0100" type="Button"> |
| 31 | + <Parent guid="guidSHLMainMenu" id="IDG_VS_CTXT_SOLUTION_BUILD"/> |
| 32 | + <Strings> |
| 33 | + <ButtonText>My Command</ButtonText> |
| 34 | + </Strings> |
| 35 | +</Button> |
| 36 | +``` |
| 37 | + |
| 38 | +## Context Menu GUIDs |
| 39 | + |
| 40 | +### Solution Explorer |
| 41 | + |
| 42 | +| Menu | GUID | Group ID | Description | |
| 43 | +|------|------|----------|-------------| |
| 44 | +| Solution node | `guidSHLMainMenu` | `IDG_VS_CTXT_SOLUTION_BUILD` | Solution context menu | |
| 45 | +| Project node | `guidSHLMainMenu` | `IDG_VS_CTXT_PROJECT_BUILD` | Project context menu | |
| 46 | +| Folder node | `guidSHLMainMenu` | `IDG_VS_CTXT_FOLDER_ADD` | Folder context menu | |
| 47 | +| Item/File node | `guidSHLMainMenu` | `IDG_VS_CTXT_ITEM_OPEN` | File context menu | |
| 48 | +| References node | `guidSHLMainMenu` | `IDG_VS_CTXT_REFROOT_ADD` | References context menu | |
| 49 | +| Reference item | `guidSHLMainMenu` | `IDG_VS_CTXT_REFERENCE` | Single reference | |
| 50 | + |
| 51 | +### Code Editor |
| 52 | + |
| 53 | +| Menu | GUID | Group ID | Description | |
| 54 | +|------|------|----------|-------------| |
| 55 | +| Editor context | `guidSHLMainMenu` | `IDG_VS_CODEWIN_NAVIGATETOLOCATION` | Code editor right-click | |
| 56 | +| Editor margin | `guidSHLMainMenu` | `IDG_VS_EDITOR_OUTLINING_CMDS` | Left margin | |
| 57 | + |
| 58 | +### Tool Windows |
| 59 | + |
| 60 | +| Menu | GUID/Group | Description | |
| 61 | +|------|------------|-------------| |
| 62 | +| Error List | `CMDSETID_StandardCommandSet2K` / `IDG_VS_ERRORLIST_ERRORGROUP` | Error List items | |
| 63 | +| Output Window | `guidSHLMainMenu` / `IDG_VS_OUTWINDOW_OUTPUTCMDS` | Output window | |
| 64 | +| Task List | `guidSHLMainMenu` / `IDG_VS_TASKLIST_CLIENTGROUP` | Task List items | |
| 65 | + |
| 66 | +## Adding Commands to Context Menus |
| 67 | + |
| 68 | +### VSCT Structure |
| 69 | + |
| 70 | +```xml |
| 71 | +<?xml version="1.0" encoding="utf-8"?> |
| 72 | +<CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable"> |
| 73 | + |
| 74 | + <Extern href="stdidcmd.h"/> |
| 75 | + <Extern href="vsshlids.h"/> |
| 76 | + |
| 77 | + <Commands package="guidMyPackage"> |
| 78 | + |
| 79 | + <!-- Define a group to hold your commands --> |
| 80 | + <Groups> |
| 81 | + <Group guid="guidMyPackageCmdSet" id="MyMenuGroup" priority="0x0600"> |
| 82 | + <!-- Parent this group to Solution Explorer's solution context menu --> |
| 83 | + <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_SOLNNODE"/> |
| 84 | + </Group> |
| 85 | + </Groups> |
| 86 | + |
| 87 | + <Buttons> |
| 88 | + <Button guid="guidMyPackageCmdSet" id="MyCommandId" priority="0x0100" type="Button"> |
| 89 | + <Parent guid="guidMyPackageCmdSet" id="MyMenuGroup"/> |
| 90 | + <Icon guid="guidImages" id="myIcon"/> |
| 91 | + <Strings> |
| 92 | + <ButtonText>My Context Command</ButtonText> |
| 93 | + </Strings> |
| 94 | + </Button> |
| 95 | + </Buttons> |
| 96 | + |
| 97 | + </Commands> |
| 98 | + |
| 99 | + <Symbols> |
| 100 | + <GuidSymbol name="guidMyPackage" value="{your-package-guid}"/> |
| 101 | + <GuidSymbol name="guidMyPackageCmdSet" value="{your-cmdset-guid}"> |
| 102 | + <IDSymbol name="MyMenuGroup" value="0x1020"/> |
| 103 | + <IDSymbol name="MyCommandId" value="0x0100"/> |
| 104 | + </GuidSymbol> |
| 105 | + </Symbols> |
| 106 | + |
| 107 | +</CommandTable> |
| 108 | +``` |
| 109 | + |
| 110 | +### Common Context Menu IDs |
| 111 | + |
| 112 | +```xml |
| 113 | +<!-- Solution Explorer --> |
| 114 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_SOLNNODE"/> <!-- Solution --> |
| 115 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_PROJNODE"/> <!-- Project --> |
| 116 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_FOLDERNODE"/> <!-- Folder --> |
| 117 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_ITEMNODE"/> <!-- File/Item --> |
| 118 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_REFERENCEROOT"/> <!-- References --> |
| 119 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_REFERENCE"/> <!-- Reference --> |
| 120 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_WEBREFFOLDER"/> <!-- Web References --> |
| 121 | + |
| 122 | +<!-- Code Editor --> |
| 123 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_CODEWIN"/> <!-- Editor --> |
| 124 | + |
| 125 | +<!-- Class View --> |
| 126 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_CV_PROJECT"/> <!-- CV Project --> |
| 127 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_CV_ITEM"/> <!-- CV Item --> |
| 128 | + |
| 129 | +<!-- Other --> |
| 130 | +<Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_NOCOMMANDS"/> <!-- No selection --> |
| 131 | +``` |
| 132 | + |
| 133 | +## Multiple Context Menus |
| 134 | + |
| 135 | +Add your command to multiple locations using `CommandPlacements`: |
| 136 | + |
| 137 | +```xml |
| 138 | +<CommandPlacements> |
| 139 | + <!-- Add to Solution context menu --> |
| 140 | + <CommandPlacement guid="guidMyPackageCmdSet" id="MyCommandId" priority="0x0100"> |
| 141 | + <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_SOLNNODE"/> |
| 142 | + </CommandPlacement> |
| 143 | + |
| 144 | + <!-- Also add to Project context menu --> |
| 145 | + <CommandPlacement guid="guidMyPackageCmdSet" id="MyCommandId" priority="0x0100"> |
| 146 | + <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_PROJNODE"/> |
| 147 | + </CommandPlacement> |
| 148 | + |
| 149 | + <!-- And File context menu --> |
| 150 | + <CommandPlacement guid="guidMyPackageCmdSet" id="MyCommandId" priority="0x0100"> |
| 151 | + <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_ITEMNODE"/> |
| 152 | + </CommandPlacement> |
| 153 | +</CommandPlacements> |
| 154 | +``` |
| 155 | + |
| 156 | +## Dynamic Visibility |
| 157 | + |
| 158 | +Control when your command appears: |
| 159 | + |
| 160 | +### With Community Toolkit |
| 161 | + |
| 162 | +```csharp |
| 163 | +[Command(PackageIds.MyCommand)] |
| 164 | +internal sealed class MyCommand : BaseCommand<MyCommand> |
| 165 | +{ |
| 166 | + protected override void BeforeQueryStatus(EventArgs e) |
| 167 | + { |
| 168 | + // Only show for .cs files |
| 169 | + var item = VS.Solutions.GetActiveItemAsync().Result; |
| 170 | + Command.Visible = item?.FullPath?.EndsWith(".cs") == true; |
| 171 | + } |
| 172 | + |
| 173 | + protected override async Task ExecuteAsync(OleMenuCmdEventArgs e) |
| 174 | + { |
| 175 | + // Command implementation |
| 176 | + } |
| 177 | +} |
| 178 | +``` |
| 179 | + |
| 180 | +### Traditional OleMenuCommand |
| 181 | + |
| 182 | +```csharp |
| 183 | +private void InitializeCommand() |
| 184 | +{ |
| 185 | + var commandId = new CommandID(PackageGuids.guidMyPackageCmdSet, PackageIds.MyCommand); |
| 186 | + var command = new OleMenuCommand(Execute, commandId); |
| 187 | + command.BeforeQueryStatus += OnBeforeQueryStatus; |
| 188 | + |
| 189 | + var commandService = (IMenuCommandService)GetService(typeof(IMenuCommandService)); |
| 190 | + commandService.AddCommand(command); |
| 191 | +} |
| 192 | + |
| 193 | +private void OnBeforeQueryStatus(object sender, EventArgs e) |
| 194 | +{ |
| 195 | + ThreadHelper.ThrowIfNotOnUIThread(); |
| 196 | + |
| 197 | + var command = (OleMenuCommand)sender; |
| 198 | + |
| 199 | + // Get selected items in Solution Explorer |
| 200 | + var monitorSelection = (IVsMonitorSelection)GetService(typeof(SVsShellMonitorSelection)); |
| 201 | + monitorSelection.GetCurrentSelection( |
| 202 | + out IntPtr hierarchyPtr, |
| 203 | + out uint itemId, |
| 204 | + out IVsMultiItemSelect multiSelect, |
| 205 | + out IntPtr containerPtr); |
| 206 | + |
| 207 | + // Show only for single selection |
| 208 | + command.Visible = multiSelect == null && hierarchyPtr != IntPtr.Zero; |
| 209 | +} |
| 210 | +``` |
| 211 | + |
| 212 | +### UI Context Visibility |
| 213 | + |
| 214 | +Show commands only in specific contexts: |
| 215 | + |
| 216 | +```xml |
| 217 | +<VisibilityConstraints> |
| 218 | + <VisibilityItem guid="guidMyPackageCmdSet" id="MyCommandId" |
| 219 | + context="UICONTEXT_SolutionHasSingleProject"/> |
| 220 | +</VisibilityConstraints> |
| 221 | +``` |
| 222 | + |
| 223 | +Common UI contexts: |
| 224 | + |
| 225 | +| Context | When Visible | |
| 226 | +|---------|--------------| |
| 227 | +| `UICONTEXT_SolutionExists` | A solution is open | |
| 228 | +| `UICONTEXT_SolutionHasSingleProject` | Solution has exactly one project | |
| 229 | +| `UICONTEXT_SolutionHasMultipleProjects` | Solution has multiple projects | |
| 230 | +| `UICONTEXT_SolutionBuilding` | Build in progress | |
| 231 | +| `UICONTEXT_Debugging` | Debug session active | |
| 232 | +| `UICONTEXT_DesignMode` | Not debugging | |
| 233 | +| `UICONTEXT_CodeWindow` | Code editor has focus | |
| 234 | +| `UICONTEXT_NoSolution` | No solution open | |
| 235 | + |
| 236 | +## Submenus |
| 237 | + |
| 238 | +Create a submenu in a context menu: |
| 239 | + |
| 240 | +```xml |
| 241 | +<Menus> |
| 242 | + <Menu guid="guidMyPackageCmdSet" id="MySubmenu" priority="0x0100" type="Menu"> |
| 243 | + <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_ITEMNODE"/> |
| 244 | + <Strings> |
| 245 | + <ButtonText>My Extension</ButtonText> |
| 246 | + </Strings> |
| 247 | + </Menu> |
| 248 | +</Menus> |
| 249 | + |
| 250 | +<Groups> |
| 251 | + <Group guid="guidMyPackageCmdSet" id="MySubmenuGroup" priority="0x0100"> |
| 252 | + <Parent guid="guidMyPackageCmdSet" id="MySubmenu"/> |
| 253 | + </Group> |
| 254 | +</Groups> |
| 255 | + |
| 256 | +<Buttons> |
| 257 | + <Button guid="guidMyPackageCmdSet" id="SubCommand1" priority="0x0100" type="Button"> |
| 258 | + <Parent guid="guidMyPackageCmdSet" id="MySubmenuGroup"/> |
| 259 | + <Strings> |
| 260 | + <ButtonText>Sub Command 1</ButtonText> |
| 261 | + </Strings> |
| 262 | + </Button> |
| 263 | + |
| 264 | + <Button guid="guidMyPackageCmdSet" id="SubCommand2" priority="0x0200" type="Button"> |
| 265 | + <Parent guid="guidMyPackageCmdSet" id="MySubmenuGroup"/> |
| 266 | + <Strings> |
| 267 | + <ButtonText>Sub Command 2</ButtonText> |
| 268 | + </Strings> |
| 269 | + </Button> |
| 270 | +</Buttons> |
| 271 | +``` |
| 272 | + |
| 273 | +## Complete Example |
| 274 | + |
| 275 | +A context menu command that processes selected files: |
| 276 | + |
| 277 | +```csharp |
| 278 | +[Command(PackageIds.ProcessFilesCommand)] |
| 279 | +internal sealed class ProcessFilesCommand : BaseCommand<ProcessFilesCommand> |
| 280 | +{ |
| 281 | + protected override void BeforeQueryStatus(EventArgs e) |
| 282 | + { |
| 283 | + ThreadHelper.JoinableTaskFactory.Run(async () => |
| 284 | + { |
| 285 | + var items = await VS.Solutions.GetActiveItemsAsync(); |
| 286 | + var hasFiles = items.Any(i => !string.IsNullOrEmpty(i.FullPath) && |
| 287 | + File.Exists(i.FullPath)); |
| 288 | + Command.Visible = hasFiles; |
| 289 | + Command.Enabled = hasFiles; |
| 290 | + }); |
| 291 | + } |
| 292 | + |
| 293 | + protected override async Task ExecuteAsync(OleMenuCmdEventArgs e) |
| 294 | + { |
| 295 | + var items = await VS.Solutions.GetActiveItemsAsync(); |
| 296 | + var files = items |
| 297 | + .Where(i => File.Exists(i.FullPath)) |
| 298 | + .Select(i => i.FullPath) |
| 299 | + .ToList(); |
| 300 | + |
| 301 | + if (!files.Any()) |
| 302 | + { |
| 303 | + await VS.MessageBox.ShowWarningAsync("No files selected"); |
| 304 | + return; |
| 305 | + } |
| 306 | + |
| 307 | + await VS.StatusBar.ShowProgressAsync("Processing files...", 0, files.Count); |
| 308 | + |
| 309 | + for (int i = 0; i < files.Count; i++) |
| 310 | + { |
| 311 | + await ProcessFileAsync(files[i]); |
| 312 | + await VS.StatusBar.ShowProgressAsync( |
| 313 | + $"Processing {Path.GetFileName(files[i])}...", |
| 314 | + i + 1, |
| 315 | + files.Count); |
| 316 | + } |
| 317 | + |
| 318 | + await VS.StatusBar.ShowMessageAsync($"Processed {files.Count} files"); |
| 319 | + } |
| 320 | + |
| 321 | + private async Task ProcessFileAsync(string filePath) |
| 322 | + { |
| 323 | + await Task.Delay(100); // Your processing logic |
| 324 | + } |
| 325 | +} |
| 326 | +``` |
| 327 | + |
| 328 | +VSCT for the command: |
| 329 | + |
| 330 | +```xml |
| 331 | +<Groups> |
| 332 | + <Group guid="guidMyPackageCmdSet" id="SolutionExplorerGroup" priority="0x0600"> |
| 333 | + <Parent guid="guidSHLMainMenu" id="IDM_VS_CTXT_ITEMNODE"/> |
| 334 | + </Group> |
| 335 | +</Groups> |
| 336 | + |
| 337 | +<Buttons> |
| 338 | + <Button guid="guidMyPackageCmdSet" id="ProcessFilesCommand" priority="0x0100" type="Button"> |
| 339 | + <Parent guid="guidMyPackageCmdSet" id="SolutionExplorerGroup"/> |
| 340 | + <Icon guid="ImageCatalogGuid" id="Process"/> |
| 341 | + <CommandFlag>IconIsMoniker</CommandFlag> |
| 342 | + <CommandFlag>DynamicVisibility</CommandFlag> |
| 343 | + <Strings> |
| 344 | + <ButtonText>Process Files</ButtonText> |
| 345 | + </Strings> |
| 346 | + </Button> |
| 347 | +</Buttons> |
| 348 | +``` |
| 349 | + |
| 350 | +## Best Practices |
| 351 | + |
| 352 | +1. **Use groups** - Don't parent directly to menus; create a group first |
| 353 | +2. **Set priorities** - Control order with priority values (lower = higher in menu) |
| 354 | +3. **Dynamic visibility** - Hide commands that don't apply to the selection |
| 355 | +4. **Use submenus** - Group related commands under one submenu to reduce clutter |
| 356 | +5. **Consistent naming** - Match VS naming conventions |
| 357 | +6. **Add icons** - Commands with icons are easier to find |
| 358 | + |
| 359 | +<Callout type="tip"> |
| 360 | +Use the `DynamicVisibility` command flag in VSCT when implementing `BeforeQueryStatus` to control visibility programmatically. |
| 361 | +</Callout> |
| 362 | + |
| 363 | +<Callout type="warning"> |
| 364 | +Context menu commands should execute quickly. For long operations, show a progress indicator and consider running asynchronously. |
| 365 | +</Callout> |
| 366 | + |
| 367 | +## See Also |
| 368 | + |
| 369 | +- [Commands](commands) - Command basics and VSCT |
| 370 | +- [Dynamic Menus](dynamic-menus) - Runtime-generated menu items |
| 371 | +- [Tool Window GUIDs](tool-window-guids) - Related GUIDs reference |
0 commit comments