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Copy pathDirectory.Build.props
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34 lines (30 loc) · 1.76 KB
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<Project>
<PropertyGroup>
<!-- Shared Version Information - Edit version here only -->
<Version>0.11.1-beta</Version>
<FileVersion>$(Version.Split('-')[0]).$([System.DateTime]::UtcNow.ToString(MMdd))</FileVersion>
<InformationalVersion>$(Version)+$([System.DateTime]::UtcNow.ToString(yyyyMMddHHmm))</InformationalVersion>
<AssemblyVersion>$(Version.Split('-')[0]).0</AssemblyVersion>
<!-- Language & Compiler Settings -->
<LangVersion>latest</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
<Nullable>enable</Nullable>
<RuntimeIdentifiers>win-x64;win-arm64;linux-x64;linux-arm64;linux-musl-x64;linux-musl-arm64;osx-x64;osx-arm64</RuntimeIdentifiers>
<TargetFramework>net10.0</TargetFramework>
<!-- Product Information -->
<Product>ColDog Locker</Product>
<AssemblyTitle>ColDog Locker</AssemblyTitle>
<Description>ColDog Locker is a desktop app for securely locking, unlocking, and managing encrypted file lockers.</Description>
<Copyright>Copyright © 2026 ColDog Studios. Licensed under the GNU GPLv3.</Copyright>
<Authors>Collin Laney</Authors>
<Company>ColDog Studios</Company>
<!-- Package Metadata -->
<PackageProjectUrl>https://github.com/ColDog-Studios/ColDog-Locker</PackageProjectUrl>
<PackageReadmeFile>README.md</PackageReadmeFile>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageRequireLicenseAcceptance>True</PackageRequireLicenseAcceptance>
<!-- Output all projects to root bin directory -->
<BaseOutputPath>$(MSBuildThisFileDirectory)bin\</BaseOutputPath>
</PropertyGroup>
</Project>