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App.xaml.cs
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121 lines (106 loc) · 4.1 KB
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#if !WINAPPSDK
using Windows.ApplicationModel;
using Windows.ApplicationModel.Activation;
using Windows.ApplicationModel.Core;
using Windows.System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Navigation;
#else
using Microsoft.UI.Dispatching;
using Microsoft.UI.Windowing;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
using Microsoft.UI.Xaml.Data;
using Microsoft.UI.Xaml.Input;
using Microsoft.UI.Xaml.Media;
using Microsoft.UI.Xaml.Navigation;
using Microsoft.VisualStudio.TestTools.UnitTesting.AppContainer;
using System.Runtime.InteropServices;
#endif
namespace CommunityToolkit.Labs.Tests;
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public sealed partial class App : Application
{
// MacOS and iOS don't know the correct type without a full namespace declaration, confusing it with NSWindow and UIWindow.
// Using static will not work.
#if WINAPPSDK
public static Microsoft.UI.Xaml.Window CurrentWindow = Microsoft.UI.Xaml.Window.Current;
#else
public static Windows.UI.Xaml.Window CurrentWindow = Windows.UI.Xaml.Window.Current;
#endif
// Holder for test content to abstract Window.Current.Content
public static FrameworkElement? ContentRoot
{
get => CurrentWindow.Content as FrameworkElement;
set => CurrentWindow.Content = value;
}
// Abstract CoreApplication.MainView.DispatcherQueue
public static DispatcherQueue DispatcherQueue
{
get
{
#if !WINAPPSDK
return CoreApplication.MainView.DispatcherQueue;
#else
return CurrentWindow.DispatcherQueue;
#endif
}
}
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
/// <summary>
/// Invoked when the application is launched normally by the end user. Other entry points
/// will be used such as when the application is launched to open a specific file.
/// </summary>
/// <param name="e">Details about the launch request and process.</param>
protected override void OnLaunched(LaunchActivatedEventArgs e)
{
#if WINAPPSDK
CurrentWindow = new Window();
#endif
// Do not repeat app initialization when the Window already has content,
// just ensure that the window is active
if (CurrentWindow.Content is not Frame rootFrame)
{
// Create a Frame to act as the navigation context and navigate to the first page
CurrentWindow.Content = rootFrame = new Frame();
rootFrame.NavigationFailed += OnNavigationFailed;
}
////Microsoft.VisualStudio.TestPlatform.TestExecutor.UnitTestClient.CreateDefaultUI();
// Ensure the current window is active
CurrentWindow.Activate();
#if !WINAPPSDK
Microsoft.VisualStudio.TestPlatform.TestExecutor.UnitTestClient.Run(e.Arguments);
#else
UITestMethodAttribute.DispatcherQueue = DispatcherQueue;
// Replace back with e.Arguments when https://github.com/microsoft/microsoft-ui-xaml/issues/3368 is fixed
Microsoft.VisualStudio.TestPlatform.TestExecutor.UnitTestClient.Run(Environment.CommandLine);
#endif
}
/// <summary>
/// Invoked when Navigation to a certain page fails
/// </summary>
/// <param name="sender">The Frame which failed navigation</param>
/// <param name="e">Details about the navigation failure</param>
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
{
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
}
}