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PointerPositionPropertySetReferenceNode.cs
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46 lines (41 loc) · 1.5 KB
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#if WINAPPSDK
using Microsoft.UI.Composition;
#else
using Windows.UI.Composition;
#endif
namespace CommunityToolkit.WinUI.Animations.Expressions;
/// <summary>
/// Class PointerPositionPropertySetReferenceNode. This class cannot be inherited.
/// </summary>
/// <seealso cref="CommunityToolkit.WinUI.Animations.Expressions.PropertySetReferenceNode" />
public sealed partial class PointerPositionPropertySetReferenceNode : PropertySetReferenceNode
{
/// <summary>
/// Initializes a new instance of the <see cref="PointerPositionPropertySetReferenceNode"/> class.
/// </summary>
/// <param name="paramName">Name of the parameter.</param>
/// <param name="ps">The ps.</param>
internal PointerPositionPropertySetReferenceNode(string paramName, CompositionPropertySet? ps = null)
: base(paramName, ps)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="PointerPositionPropertySetReferenceNode"/> class.
/// Needed for GetSpecializedReference
/// </summary>
internal PointerPositionPropertySetReferenceNode()
: base(null!, null)
{
}
/// <summary>
/// Gets the position.
/// </summary>
/// <value>The position.</value>
public Vector3Node Position
{
get { return ReferenceProperty<Vector3Node>("Position"); }
}
}