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The TileControl seems like it should be able to be replaced by our PipelineBrush's TilesBrush (assuming we can get offset and animation type support to it) as well as WinUI's ParallaxView
Describe the solution
Validate that the TilesControl scenarios could be handled via Brush animation and the ParallaxView controls (i.e. see if we can use a TilesBrush with the ParallaxView in a FlipView or something like our sample...
FYI @RosarioPulella wonder if this is worth a bit of investigating before refactoring the control more? @Sergio0694 any pointers on where we can investigate more about the effect generated from the TilesBrush in our code base and the Win2D docs?
Describe the problem this feature would solve
The TileControl seems like it should be able to be replaced by our PipelineBrush's
TilesBrush(assuming we can get offset and animation type support to it) as well as WinUI'sParallaxViewDescribe the solution
Validate that the TilesControl scenarios could be handled via Brush animation and the ParallaxView controls (i.e. see if we can use a TilesBrush with the ParallaxView in a FlipView or something like our sample...
FYI @RosarioPulella wonder if this is worth a bit of investigating before refactoring the control more? @Sergio0694 any pointers on where we can investigate more about the effect generated from the TilesBrush in our code base and the Win2D docs?
Related to #3594