-
Notifications
You must be signed in to change notification settings - Fork 18
Expand file tree
/
Copy pathconvert.go
More file actions
339 lines (287 loc) · 6.63 KB
/
Copy pathconvert.go
File metadata and controls
339 lines (287 loc) · 6.63 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
package convert
import (
"fmt"
"math"
"regexp"
"strconv"
"strings"
)
// Float64 converts anything into a float64
// errors will fall back to 0
func Float64(raw any) float64 {
val, _ := Float64E(raw)
return val
}
// Float64E converts anything into a float64
// errors will be returned
func Float64E(raw any) (float64, error) {
switch val := raw.(type) {
case float64:
return val, nil
case float32:
return float64(val), nil
case int64:
return float64(val), nil
default:
num, err := strconv.ParseFloat(fmt.Sprintf("%v", val), 64)
if err != nil {
return 0, fmt.Errorf("cannot parse float64 value from %v (%T)", raw, raw)
}
return num, nil
}
}
// Int64 converts anything into a int64
// errors will fall back to 0
func Int64(raw any) int64 {
val, _ := Int64E(raw)
return val
}
// Int64E converts anything into a int64
// errors will be returned
func Int64E(raw any) (int64, error) {
switch val := raw.(type) {
case int64:
return val, nil
case int8:
return int64(val), nil
case int16:
return int64(val), nil
case int32:
return int64(val), nil
case int:
return int64(val), nil
case uint8:
return int64(val), nil
case uint16:
return int64(val), nil
case uint32:
return int64(val), nil
case float64:
return int64(val), nil
default:
num, err := Float64E(raw)
if err != nil {
return 0, fmt.Errorf("cannot parse int64 value from %v (%T)", raw, raw)
}
return int64(num), nil
}
}
// UInt64 converts anything into a uint64
// errors will fall back to 0
func UInt64(raw any) uint64 {
val, _ := UInt64E(raw)
return val
}
// UInt64E converts anything into a uint64
// errors will be returned
func UInt64E(raw any) (uint64, error) {
switch val := raw.(type) {
case uint64:
return val, nil
default:
num, err := Float64E(raw)
if err != nil {
return 0, fmt.Errorf("cannot parse uint64 value from %v (%T)", raw, raw)
}
if num < 0 {
return 0, fmt.Errorf("number to small for uint64")
}
return uint64(num), nil
}
}
// Int converts anything into a int
// errors will fall back to 0
func Int(raw any) int {
val, _ := IntE(raw)
return val
}
// IntE converts anything into a int
// errors will be returned
func IntE(raw any) (int, error) {
switch val := raw.(type) {
case int:
return val, nil
default:
num, err := Int64E(val)
if err != nil {
return 0, err
}
if num > math.MaxInt {
return 0, fmt.Errorf("number to large for int")
}
return int(num), nil
}
}
// Int32 converts anything into a int32
// errors will fall back to 0
func Int32(raw any) int32 {
val, _ := Int32E(raw)
return val
}
// Int32E converts anything into a int32
// errors will be returned
func Int32E(raw any) (int32, error) {
switch val := raw.(type) {
case int32:
return val, nil
default:
num, err := Int64E(val)
if err != nil {
return 0, err
}
if num > math.MaxInt32 {
return 0, fmt.Errorf("number to large for int32")
}
if num < math.MinInt32 {
return 0, fmt.Errorf("number to small for int32")
}
return int32(num), nil
}
}
// UInt32 converts anything into a uint32
// errors will fall back to 0
func UInt32(raw any) uint32 {
val, _ := UInt32E(raw)
return val
}
// UInt32E converts anything into a uint32
// errors will be returned
func UInt32E(raw any) (uint32, error) {
switch val := raw.(type) {
case uint32:
return val, nil
default:
num, err := Int64E(val)
if err != nil {
return 0, err
}
if num > math.MaxUint32 {
return 0, fmt.Errorf("number to large for uint32")
}
if num < 0 {
return 0, fmt.Errorf("number to small for uint32")
}
return uint32(num), nil
}
}
// UInt16 converts anything into a uint16
// errors will fall back to 0
func UInt16(raw any) uint16 {
val, _ := UInt16E(raw)
return val
}
// UInt16E converts anything into a uint16
// errors will be returned
func UInt16E(raw any) (uint16, error) {
switch val := raw.(type) {
case uint16:
return val, nil
default:
num, err := Int64E(val)
if err != nil {
return 0, err
}
if num > math.MaxUint16 {
return 0, fmt.Errorf("number to large for uint16")
}
if num < 0 {
return 0, fmt.Errorf("number to small for uint16")
}
return uint16(num), nil
}
}
// Bool converts anything into a bool
// errors will fall back to false
func Bool(raw any) bool {
b, _ := BoolE(raw)
return b
}
// BoolE converts anything into a bool
// errors will be returned
func BoolE(raw any) (bool, error) {
switch val := raw.(type) {
case bool:
return val, nil
default:
switch strings.ToLower(fmt.Sprintf("%v", raw)) {
case "1", "enable", "enabled", "true", "t", "yes", "y", "on":
return true, nil
case "0", "disable", "disabled", "false", "f", "no", "n", "off":
return false, nil
}
}
return false, fmt.Errorf("cannot parse boolean value from %v (%T)", raw, raw)
}
// VersionF64 converts any version into a float64
// errors will fall back to 0
func VersionF64(raw any) float64 {
val, _ := VersionF64E(raw)
return val
}
// VersionF64E converts any version into a float64
// errors will be returned
func VersionF64E(raw any) (float64, error) {
str := fmt.Sprintf("%v", raw)
if str == "" {
return 0, fmt.Errorf("cannot parse version float64 value from %v (%T)", raw, raw)
}
matches := regexp.MustCompile(`[\d.\-]+`).FindStringSubmatch(str)
if len(matches) == 0 {
return 0, fmt.Errorf("cannot parse version float64 value from %v (%T)", raw, raw)
}
matches[0] = strings.ReplaceAll(matches[0], "-", ".")
dots := strings.Split(matches[0], ".")
str = dots[0]
for idx := range dots {
switch idx {
case 0:
continue
case 1:
str += "." + dots[idx]
default:
str += "" + dots[idx]
}
}
num, err := Float64E(str)
if err != nil {
return 0, fmt.Errorf("cannot parse version float64 value from %v (%T)", raw, raw)
}
return num, nil
}
// Num2String converts any number into a string
// errors will fall back to empty string
func Num2String(raw any) string {
s, _ := Num2StringE(raw)
return s
}
// Num2StringE converts any number into a string
// errors will be returned
func Num2StringE(raw any) (string, error) {
switch num := raw.(type) {
case float64:
if strconv.FormatFloat(num, 'f', -1, 64) != fmt.Sprintf("%d", int64(num)) {
return strconv.FormatFloat(num, 'f', -1, 64), nil
}
return fmt.Sprintf("%d", int64(num)), nil
case int64:
return fmt.Sprintf("%d", num), nil
default:
fNum, err := Float64E(raw)
if err != nil {
return "", fmt.Errorf("cannot convert %v (%T) into string", raw, raw)
}
return Num2StringE(fNum)
}
}
// StateString returns the string corresponding to a monitoring plugin exit code
func StateString(state int64) string {
switch state {
case 0:
return "OK"
case 1:
return "WARNING"
case 2:
return "CRITICAL"
}
return "UNKNOWN"
}