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VehicleConfigurations.xml
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749 lines (655 loc) · 24.3 KB
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<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<!--
This file is used to customize Courseplay for specific vehicles and implements.
Typically you'd include a vehicle/implement here if it needs some special treatment
to work correctly with Courseplay. For instance, some implements are offset to the
left or right side (like bale loaders), so when doing fieldwork, you want do drive
on the left or right of the actual course so the bale loader's pickup is aligned
with the course.
This file is the global configuration coming with your copy of Courseplay. If you
want your own vehicle config, you can create a file called
vehicleConfigurations.xml in your modSettings/FS22_Courseplay folder. Settings defined
in that file will override the settings defined here.
You can use the cpReadVehicleConfigurations console command to reload these files
in-game.
Custom settings are listed per vehicle, the vehicle is identified by its XML file
name (you can find this in the game's folder under data/vehicles/<make>/<model>/
A vehicle may have multiple implements attached. If multiple implements have the
same attribute defined here, Courseplay just uses the first value it finds, which
can be any of the multiple values.
You can define the following custom settings:
- toolOffsetX: number
Offset of the tool's centerline relative to the course, left +, right -.
For example, if your tool is 2 meters right use "-2.0" here.
- noReverse: boolean
This implement can't be reversed. Will not use any turn maneuvers which needs
reversing.
- turnRadius: number
Override the turn radius configured by the vehicle author or calculated by
Courseplay and use this value instead, in meters.
- workingWidth: number
Working width (in meters) to use instead of the width calculated from the vehicle/implement
data. Courseplay uses the AI markers, or if the do not exist, the work areas to determine the
working width. Some tools, especially folding plows also fold their markers and work areas,
preventing us from getting the correct length.
- balerUnloadDistance: number
Able to set the distance to the waiting point when it needs to unload. Used by bale loaders.
Distance from trailer's turning point to the rear unloading point in meters.
- directionNodeOffsetZ: number
If set, then the Direction Node will be offset by this value in meters. (Only usable for Enterables)
- implementWheelAlwaysOnGround: boolean
Implements that have the topReferenceNode set, but still have the wheels on the ground all the time.
In general, set this to true for implements which have a wheel and looked like any towed implement
but are attached to the tractor with the 3 point hitch (and not the tow hitch).
- ignoreCollisionBoxesWhenFolded: boolean
This is for the case where the collision boxes of the vehicle are very wide, for example
a sprayer's box is as wide as the extended sprayer arms. This works on the field but will cause conflict when
the vehicle drives with folded sprayer for instance on an unload course.
For this scenario the collision box is useless when folded, so when ignoreCollisionBoxesOnStreet is true,
Courseplay will not detect collisions for this vehicle when it is folded.
- baleCollectorOffset: number
Offset in meters to use in bale collector mode (Mode 7). This is the distance between the tractor's centerline
and the edge of the bale when the bale grabber is right where it should be to pick up the bale.
Courseplay will adjust this offset according to the bale's dimensions but you may want to add a little buffer.
- disableUnfolding: boolean
Deactivates the unfolding of the implement for fieldwork or bale finder.
- raiseLate: boolean
The default behavior is to raise the implement when the front of the work area reaches the end of the row or
the field edge. This works great for rectangular shaped work areas but with other shapes (like a plow) it may
lead to unworked patches. With this setting true, Courseplay will wait until the end of the work area reaches
the field edge or row end before raising the implements.
- lowerEarly: boolean
Similar to the above, the default behavior when starting to work is lower the implement when the back of the
work area reaches to row start/field edge. Setting this to true will make Courseplay lower the implement as
soon as the front reaches the row start/field edge, avoiding unworked patches with irregular implement
work areas such as a plow.
- useVehicleSizeForMarkers: boolean
Some vehicles and implements, mostly used for grape harvest have no AI markers and not even a work area.
In order for these to perform turn maneuvers correctly we still need a front and back marker, which usually
are derived from the AI markers or from the work areas. If useVehicleSizeForMarkers is true, we simply place
the front marker on the front of the vehicle, the back marker on the back if there is no AI marker or work area.
- armMovingToolIx: number
Overrides the automatic selection of a moving tool for example for the shield controller of a snowcat.
Used to control the target height.
- movingToolIx: number
Overrides the automatic selection of a moving tool for example for the shield controller of a snowcat.
Used to control the target tilt.
- loadingShovelOffset: number -1 : 1
Offset to the loading and transport shovel position in meter for the height of the shovel.
- shovelMovingToolIx: number
If the shovel is a high dump shovel then the moving tool index of the correct one is needed.
Usually this index is 1 for the first moving tool.
- modName: Name of the .zip file (without '.zip')
In case a Mod has the same .xml filename for the vehicle/implement, as a default giants vehicle/implement,
add the name of the .zip file to prevent conflicts. For example: "FS25_exampleMod".
Note: Only 2 of the same .xml files can be added.
- ignoreBaleCollisionForward: boolean
Ignore bales detected by the forward-looking proximity controller if any implement has this set to true.
This can be set for bale pushers to prevent the Courseplay driver stopping when a bale is blocking the way.
- fixWheelLoaderDirectionNodeByMovingToolIx
Fixes the ai direction node for the platinum wheel loaders, as their direction is not changed based on the rotation.
As a fix the parent node of the arm moving tool ix is used.
- articulatedAxisReverseNodeInverted: boolean
Is the reverse node for articulated axis vehicles rotated by 180 degree?
- unloadXOffset: number
Offset of the discharge node or a given pipe for unloading into a trailer.
For pipes this overwrites the measured pipe offset.
- disablePipeMovingToolCorrection: boolean
Disables the pipe height adjustment for trailers of a few pipe implements/vehicles.
- ignorePipeMovingToolIndex: int
Ignores the given pipe moving tool by its index.
This can be used to ignore a pipe moving part
and only use one part.
An example is the premium expansion Dewulf P3K Profi.
- basePipeMovingToolIndex: int
Moving tool index for the pipe controller to control the pipe height.
This index is for the pipe part that is directly connected to the vehicle.
- childPipeMovingToolIndex: int
Moving tool index for the pipe controller to control the pipe height.
This index is for the pipe part that is directly connected to the discharge node.
- tightTurnOffsetDistanceInTurns: float
"Tight turn offset" is extending the radius of turns with a towed implement, in
order to keep the implement on the path, while the tractor is driving outside the
generated turn course. This is usually applied to the last curvy 10-20 meters of the
turn course. With this value you can override the default to make this section
shorter for some implements, especially big plows turn on the spot and align
better with the next row without tight turn offset.
- openPipeEarly: boolean
This will open the pipe of a harvester early while approaching a trailer for self unloading.
This is useful for combines with a pipe that folds up from below, making sure by the time the harvester
reaches the trailer, the pipe is already open.
- closePipeAfterUnload: boolean
This will close the pipe of a harvester after unloading into a trailer.
Should be set for harvesters which can't work with the pipe/bunker open, so they close the pipe and move
away from the trailer after unloading.
- tipSideIndex: int
Forced tip side index for unloading. For now only for an auger wagon.
As an example the Hawe SUW 5000 has two tipside, but only the one with the pipe is needed.
- disablePocket: boolean
Disables creating a pocket for headland turns. Some harvesters, like mostly potato and other root vegetable
harvesters, are not good at making a pocket at the headland corner as they are very long but have a small
working width. We automatically try to disable pocket for most of the root vegetable harvesters, but some,
like the Oxbo, are not detected correctly. This setting can be used to disable the pocket creation for these
harvesters.
-->
<VehicleConfigurations>
<Configurations>
<Configuration type="FLOAT">toolOffsetX</Configuration>
<Configuration type="BOOL">noReverse</Configuration>
<Configuration type="FLOAT">turnRadius</Configuration>
<Configuration type="FLOAT">workingWidth</Configuration>
<Configuration type="FLOAT">balerUnloadDistance</Configuration>
<Configuration type="FLOAT">directionNodeOffsetZ</Configuration>
<Configuration type="BOOL">implementWheelAlwaysOnGround</Configuration>
<Configuration type="BOOL">ignoreCollisionBoxesWhenFolded</Configuration>
<Configuration type="FLOAT">baleCollectorOffset</Configuration>
<Configuration type="BOOL">disableUnfolding</Configuration>
<Configuration type="BOOL">raiseLate</Configuration>
<Configuration type="BOOL">lowerEarly</Configuration>
<Configuration type="BOOL">useVehicleSizeForMarkers</Configuration>
<Configuration type="INT">armMovingToolIx</Configuration>
<Configuration type="INT">movingToolIx</Configuration>
<Configuration type="INT">shovelMovingToolIx</Configuration>
<Configuration type="FLOAT">loadingShovelOffset</Configuration>
<Configuration type="BOOL">ignoreBaleCollisionForward</Configuration>
<Configuration type="INT">fixWheelLoaderDirectionNodeByMovingToolIx</Configuration>
<Configuration type="BOOL">articulatedAxisReverseNodeInverted</Configuration>
<Configuration type="BOOL">disablePipeMovingToolCorrection</Configuration>
<Configuration type="INT">ignorePipeMovingToolIndex</Configuration>
<Configuration type="INT">basePipeMovingToolIndex</Configuration>
<Configuration type="INT">childPipeMovingToolIndex</Configuration>
<Configuration type="FLOAT">unloadOffsetX</Configuration>
<Configuration type="FLOAT">tightTurnOffsetDistanceInTurns</Configuration>
<Configuration type="BOOL">openPipeEarly</Configuration>
<Configuration type="BOOL">closePipeAfterUnload</Configuration>
<Configuration type="INT">tipSideIndex</Configuration>
<Configuration type="BOOL">disablePocket</Configuration>
</Configurations>
<!--[GIANTS]-->
<!-- Harvesters -->
<!--vehicles\newHolland-->
<Vehicle name="braud9070L.xml"
turnRadius = "5"
useVehicleSizeForMarkers = "true"
/>
<Vehicle name="braud9090X.xml"
turnRadius = "5"
useVehicleSizeForMarkers = "true"
/>
<!--vehicles\gregoire-->
<Vehicle name="gl86.xml"
turnRadius = "5"
useVehicleSizeForMarkers = "true"
/>
<!--\vehicles\grimme-->
<Vehicle name="ventor4150.xml"
raiseLate = "true"
lowerEarly = "true"
/>
<Vehicle name="evo290.xml"
toolOffsetX = "-2.1"
closePipeAfterUnload = "true"
/>
<!--\vehicles\oxbo-->
<Vehicle name="mkb4TR.xml"
closePipeAfterUnload = "true"
disablePocket = "true"
/>
<Vehicle name="bp2140e.xml"
closePipeAfterUnload = "true"
disablePocket = "true"
/>
<Vehicle name="epd540E.xml"
closePipeAfterUnload = "true"
disablePocket = "true"
/>
<!-- Implements -->
<!--\vehicles\annaburger-->
<vehicle name="hts22b79"
turnRadius = "12"
/>
<!--\vehicles\bednar-->
<Vehicle name="terraland"
noReverse = "true"
/>
<!--\vehicles\elho-->
<Vehicle name="duett7300.xml"
workingWidth = "7.3"
/>
<!--\vehicles\holaras-->
<Vehicle name="stego485Pro.xml"
workingWidth = "4.8"
/>
<!--\vehicles\johndeer-->
<Vehicle name="planter1775NT.xml"
turnRadius = "12"
/>
<!--\vehicles\kinze-->
<Vehicle name="planter4900.xml"
turnRadius = "12"
/>
<!--\vehicles\agromasz-->
<Vehicle name="pov5xl.xml"
raiseLate = "true"
lowerEarly = "true"
/>
<Vehicle name="grizzlyX4.xml"
turnRadius = "8"
/>
<!--\vehicles\andersonGroup-->
<Vehicle name="rbm2000.xml"
toolOffsetX = "-2.7"
turnRadius = "10"
/>
<!--\vehicles\amazone-->
<Vehicle name="citan15001C.xml"
implementWheelAlwaysOnGround = "true"
/>
<!--\vehicles\arcusin-->
<Vehicle name="fsx6372.xml"
toolOffsetX = "-2.4"
balerUnloadDistance = "-3.8"
turnRadius = "12"
/>
<!--\vehicles\grimme-->
<Vehicle name="rootster604.xml"
noReverse = "true"
openPipeEarly = "true"
/>
<Vehicle name="SE260.xml"
toolOffsetX = "-1.8"
noReverse = "true"
/>
<Vehicle name="prios440.xml"
implementWheelAlwaysOnGround = "true"
/>
<!--\vehicles\ropa-->
<Vehicle name="keiler2.xml"
toolOffsetX = "-2.0"
closePipeAfterUnload = "true"
/>
<!--\vehicles\ropa-->
<Vehicle name="nawaRoMaus.xml"
armMovingToolIx = "2"
movingToolIx = "1"
workingWidth = "8.0"
/>
<Vehicle name="maus5.xml"
armMovingToolIx = "2"
movingToolIx = "1"
workingWidth ="10.2"
/>
<!--\vehicles\kuhn-->
<Vehicle name="sw4014.xml"
toolOffsetX = "-2.5"
noReverse = "true"
/>
<Vehicle name="kuhnDeltis1302.xml"
ignoreCollisionBoxesWhenFolded = "true"
/>
<Vehicle name="kuhnMetris4102.xml"
ignoreCollisionBoxesWhenFolded = "true"
/>
<!--\vehicles\poettinger-->
<Vehicle name="poettingerNovaCatX8.xml"
workingWidth = "8.4"
/>
<Vehicle name="servoT6000Plus.xml"
implementWheelAlwaysOnGround = "true"
raiseLate = "true"
lowerEarly = "true"
/>
<!--\vehicles\hardi-->
<Vehicle name="navigator6000.xml"
ignoreCollisionBoxesWhenFolded = "true"
/>
<!--\vehicles\salford-->
<Vehicle name="salford4204.xml"
turnRadius = "3"
/>
<Vehicle name="salford8312.xml"
noReverse = "true"
turnRadius = "9"
/>
<!--\vehicles\lemken-->
<Vehicle name="titan11.xml"
turnRadius = "7.5"
implementWheelAlwaysOnGround = "true"
/>
<Vehicle name="titan18.xml"
turnRadius = "7.5"
implementWheelAlwaysOnGround = "true"
raiseLate = "true"
lowerEarly = "true"
/>
<Vehicle name="karat12.xml"
implementWheelAlwaysOnGround = "true"
lowerEarly = "true"
/>
<Vehicle name="koralin9840.xml"
implementWheelAlwaysOnGround = "true"
/>
<!--\vehicles\lizard-->
<Vehicle name="SWT7.xml"
toolOffsetX = "-2.2"
noReverse = "false"
turnRadius = "9"
/>
<Vehicle name="980AirCart.xml"
noReverse = "true"
/>
<Vehicle name="xlAirDrill84.xml"
noReverse = "true"
turnRadius = "10"
/>
<!--\vehicles\hatzenbichler-->
<Vehicle name="terminator18.xml"
noReverse = "true"
/>
<Vehicle name="th1400.xml"
noReverse = "true"
/>
<!--\vehicles\hawe-->
<Vehicle name="suw5000.xml"
tipSideIndex = "2"
turnRadius = "10"
/>
<!--\vehicles\flexicoil-->
<Vehicle name="st820.xml"
turnRadius = "7"
/>
<!--\vehicles\agrisem-->
<Vehicle name="cultiplowPlatinum8m.xml"
turnRadius = "7"
/>
<!--\vehicles\proviti-->
<Vehicle name="mp122Ocea.xml"
toolOffsetX = "-1.2"
turnRadius = "5"
useVehicleSizeForMarkers = "true"
/>
<!--\vehicles\goeweil-->
<Vehicle name="g5020.xml"
baleCollectorOffset = "1.8"
/>
<!--\vehicles\samsonAgro-->
<Vehicle name="us235.xml"
workingWidth = "24"
/>
<!--\vehicles\samasz-->
<Vehicle name="z2840.xml"
workingWidth = "8.4"
/>
<!--\vehicles\samasz-->
<Vehicle name="steelDropDeck.xml"
disableUnfolding = "true"
/>
<!--\vehicles\fliegl-->
<Vehicle name="dts59.xml"
disableUnfolding = "true"
/>
<!--\vehicles\loadeking-->
<Vehicle name="renownTriAxleBeavertailLowDrop.xml"
disableUnfolding = "true"
/>
<!--Tractors-->
<!--\vehicles\stara-->
<Vehicle name="imperador3.xml"
ignoreCollisionBoxesWhenFolded = "true"
/>
<!--\vehicles\hardi-->
<Vehicle name="rubicon9000.xml"
ignoreCollisionBoxesWhenFolded = "true"
/>
<Vehicle name="torion1914.xml"
turnRadius = "12"
/>
<vehicle name="torion1511.xml"
turnRadius = "9"
/>
<Vehicle name="wheelLoaderShovel.xml"
shovelMovingToolIx = "1"
/>
<Vehicle name="overtippingBucket.xml"
shovelMovingToolIx = "1"
/>
<!--[DLC]-->
<!--Harvester-->
<!--Implements-->
<!--Premium-->
<Vehicle name="p3CLProfi.xml"
toolOffsetX = "-1.8"
/>
<Vehicle name="p3Profi.xml"
toolOffsetX = "-1.8"
ignorePipeMovingToolIndex = "2"
/>
<Vehicle name="gbc.xml"
toolOffsetX = "-2.2"
/>
<Vehicle name="gkiis.xml"
toolOffsetX = "-2.2"
/>
<Vehicle name="gcciGii.xml"
toolOffsetX = "-1.9"
/>
<Vehicle name="zkivSe.xml"
basePipeMovingToolIndex = "1"
childPipeMovingToolIndex = "2"
turnRadius = "8"
/>
<!--Platinum-->
<Vehicle name="semiLowloader3A.xml"
disableUnfolding = "true"
/>
<Vehicle name="lowloader4A.xml"
disableUnfolding = "true"
/>
<Vehicle name="l180HHighTipShovel.xml"
shovelMovingToolIx = "1"
/>
<Vehicle name="l180H.xml"
fixWheelLoaderDirectionNodeByMovingToolIx = "1"
articulatedAxisReverseNodeInverted = "true"
turnRadius = "12"
/>
<Vehicle name="l120HHighTipShovel.xml"
shovelMovingToolIx = "1"
/>
<Vehicle name="l120H.xml"
fixWheelLoaderDirectionNodeByMovingToolIx = "1"
articulatedAxisReverseNodeInverted = "true"
turnRadius = "10"
/>
<Vehicle name="l120HElectric.xml"
fixWheelLoaderDirectionNodeByMovingToolIx = "1"
articulatedAxisReverseNodeInverted = "true"
turnRadius = "10"
/>
<Vehicle name="lm845.xml"
articulatedAxisReverseNodeInverted = "true"
turnRadius = "10"
fixWheelLoaderDirectionNodeByMovingToolIx = "1"
/>
<Vehicle name="wheelLoader435S.xml"
fixWheelLoaderDirectionNodeByMovingToolIx = "1"
turnRadius = "10"
/>
<!--Vermeer-->
<Vehicle name="tm1410.xml"
offset = "-4"
/>
<!--Anderson-->
<Vehicle name="RB580.xml"
baleCollectorOffset = "1.4"
/>
<!--Kverneland-->
<Vehicle name="iXterB18.xml"
ignoreCollisionBoxesWhenFolded = "true"
/>
<Vehicle name="iXtrackT4.xml"
ignoreCollisionBoxesWhenFolded = "true"
/>
<Vehicle name="wrapper7850C.xml"
baleCollectorOffset = "1.6"
/>
<Vehicle name="pw10012.xml"
implementWheelAlwaysOnGround = "true"
tightTurnOffsetDistanceInTurns = "1"
turnRadius = "9"
raiseLate = "true"
lowerEarly = "true"
/>
<Vehicle name="ecomat.xml"
raiseLate = "true"
lowerEarly = "true"
/>
<!--Bourgault-->
<Vehicle name="series3320.xml"
noReverse = "true"
/>
<Vehicle name="series2200.xml"
turnRadius = "14"
/>
<Vehicle name="series7950b.xml"
noReverse = "true"
/>
<Vehicle name="series3420.xml"
noReverse = "true"
workingWidth = "30.5"
/>
<Vehicle name="series71300.xml"
noReverse = "true"
/>
<!--Claas-->
<Vehicle name="optiJect8.xml"
workingWidth = "8"
/>
<!--Others-->
<Vehicle name="leitwolf.xml"
armMovingToolIx = "1"
movingToolIx = "2"
turnRadius = "6"
/>
<!--[MODS]-->
<!--Harvester-->
<!--Mod: ClaasCougar1500-->
<Vehicle name="ClaasCougar1500.xml"
workingWidth = "15"
/>
<!--Mod: Jacto NPK 5030-->
<Vehicle name="Jacto_NPK_5030.xml"
workingWidth = "49.8"
turnRadius = "22"
/>
<!--Implements-->
<!--Mod: Gregoire Besson SPSL9 -->
<Vehicle name="spsl9.xml"
turnRadius = "9.0"
implementWheelAlwaysOnGround = "true"
workingWidth = "10.5"
raiseLate = "true"
lowerEarly = "true"
/>
<!--Mod: KOECKERLING Vector 460-->
<Vehicle name="vector460.xml"
implementWheelAlwaysOnGround = "true"
/>
<!--Mod: KOECKERLING Vector 620-->
<Vehicle name="vector620.xml"
implementWheelAlwaysOnGround = "true"
/>
<!--Mod: Ursus T-127 (Bale Collector)-->
<Vehicle name="ursusT127.xml"
toolOffsetX = "-2.4"
noReverse = "true"
balerUnloadDistance = "-1.8"
/>
<!--Mod: Ursus Z586 (Bale Wrapper)-->
<Vehicle name="z586.xml"
toolOffsetX = "-2.5"
noReverse = "true"
baleCollectorOffset = "1.3"
/>
<!--Mod: Claas crop sensor-->
<Vehicle name="claasCropSensor.xml"
workingWidth = "18"
/>
<!--Mod: Rolland Pack-->
<Vehicle name="ampliroll7526.xml"
turnRadius = "12"
disableUnfolding = "true"
/>
<!--Tractors and Others-->
<!--Mod: Big Bud 747-->
<Vehicle name="bigBud747.xml"
turnRadius = "9"
/>
<!--Mod: JCB 435S-->
<Vehicle name="jcb435s.xml"
directionNodeOffsetZ = "-0.705"
/>
<!--Mod: Horsch Pack-->
<Vehicle name="leebPT350.xml"
ignoreCollisionBoxesWhenFolded = "true"
/>
<!--Mod: Great Plains YP-2425A-->
<Vehicle name="yp2425A.xml"
implementWheelAlwaysOnGround = "true"
/>
<!--Mod: BalePusher-->
<Vehicle name="balePusher.xml"
ignoreBaleCollisionForward = "true"
/>
<!--Mod: LizardBalePusher-->
<Vehicle name="EYM_balePusher.xml"
ignoreBaleCollisionForward = "true"
/>
<!--Mod: FS22_McCormack_Cotton_Trailer_Pack-->
<Vehicle name="cottonTagTrailer3000.xml"
baleCollectorOffset = "2.7"
/>
<Vehicle name="cottonTagTrailer5000.xml"
baleCollectorOffset = "2.7"
/>
<!--Mod: FS22_terraFelis3Evo-->
<Vehicle name="terraFelis3Evo.xml"
armMovingToolIx = "2"
movingToolIx = "1"
workingWidth = "9.7m"
/>
<!--Mod: FS22_newHollandW190D-->
<Vehicle name="w190D.xml"
turnRadius = "10"
/>
<!--Mod: FS22_strawHarvest-->
<Vehicle name="premos5000.xml"
disablePipeMovingToolCorrection = "true"
unloadOffsetX = "-3.56"
openPipeEarly = "true"
/>
<!--Mod: FS22_lizardHTB6000-->
<Vehicle name="HTB6000.xml"
shovelMovingToolIx = "1"
/>
<!--Mod: FS22_Liebherr_Xpower-->
<Vehicle name="highTipShovel.xml"
shovelMovingToolIx = "1"
/>
<!--Mod: FS22_bresselUndLadeHighTipShovelPack-->
<Vehicle name="bresselUndLadeL67.xml"
shovelMovingToolIx = "1"
/>
<!--Mod: FS22_bresselUndLadeHighTipShovelPack-->
<Vehicle name="bresselUndLadeL71.xml"
shovelMovingToolIx = "1"
/>
<!--Mod: FS22_bresselUndLadeHighTipShovelPack-->
<Vehicle name="bresselUndLadeL71.xml"
shovelMovingToolIx = "1"
/>
<!--Mod: FS22_CLAAS_Xerion_3000_series-->
<Vehicle name="xerion_tracvc.xml"
turnRadius = "8"
/>
</VehicleConfigurations>