Skip to content

Commit be615e2

Browse files
author
Peter Vaiko
committed
doc: English modhub description changes
1 parent d53fb31 commit be615e2

1 file changed

Lines changed: 8 additions & 8 deletions

File tree

modDesc.xml

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -17,14 +17,14 @@
1717
Courseplay for Farming Simulator 25 is a long-standing and powerful automation mod that has been a staple in the Farming Simulator community for nearly 15 years.
1818
Originally developed for earlier versions of the game, Courseplay has continually evolved, offering features far beyond the capabilities of the base game’s AI.
1919
20-
With Courseplay, players can automate complex tasks such as:
21-
22-
Fieldwork on irregular terrain,
23-
Multi-vehicle coordination,
24-
Automated harvesting and unloading,
25-
Bale collection and wrapping,
26-
Support for vineyards and specialty crops,
27-
Custom course generation and editing,
20+
- Fully customizable course generation and editing,
21+
- Multiple vehicles work together on the same field,
22+
- Automated harvesting and unloading,
23+
- Bale collection and wrapping,
24+
- Support for vineyards and specialty crops,
25+
- Harvester self-unload,
26+
- Pick up heaps on the field or empty bunker silos with loaders or shovels,
27+
- Bunker silo push and compaction.
2828
2929
It also integrates seamlessly with other mods like AutoDrive, making it ideal for managing large-scale farms.
3030
Despite improvements to the in-game AI over the years, Courseplay remains the gold standard for automation in Farming Simulator, thanks to its flexibility, reliability, and active development community.

0 commit comments

Comments
 (0)