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style fixes
1 parent 91b872f commit 3922420

5 files changed

Lines changed: 25 additions & 25 deletions

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src/CrowdedMod/CrowdedModPlugin.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ namespace CrowdedMod {
1212
[BepInDependency("gg.reactor.debugger", BepInDependency.DependencyFlags.SoftDependency)] // fix debugger overwriting MinPlayers
1313
public partial class CrowdedModPlugin : BasePlugin
1414
{
15-
public Harmony Harmony { get; } = new (Id);
15+
private Harmony Harmony { get; } = new (Id);
1616

1717
public override void Load()
1818
{

src/CrowdedMod/Patches/CreateGameOptionsPatches.cs

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@ public static unsafe void Postfix(CreateOptionsPicker __instance)
2929

3030
var playerButtons = __instance.MaxPlayerButtons.ToArray().ToList(); // cringe but works
3131

32-
SpriteRenderer plusButton = Object.Instantiate(playerButtons.Last(), playerButtons.Last().transform.parent);
32+
var plusButton = Object.Instantiate(playerButtons.Last(), playerButtons.Last().transform.parent);
3333
plusButton.GetComponentInChildren<TextMeshPro>().text = "+";
3434
plusButton.name = "255";
3535
plusButton.transform.position = playerButtons.Last().transform.position + new Vector3(offset*2, 0, 0);
@@ -39,20 +39,20 @@ public static unsafe void Postfix(CreateOptionsPicker __instance)
3939

4040
void plusListener()
4141
{
42-
byte curHighest = byte.Parse(playerButtons[__instance.MaxPlayerButtons.Count - 2].name);
43-
int delta = Mathf.Clamp(curHighest + 12, curHighest, maxPlayers) - curHighest;
42+
var curHighest = byte.Parse(playerButtons[__instance.MaxPlayerButtons.Count - 2].name);
43+
var delta = Mathf.Clamp(curHighest + 12, curHighest, maxPlayers) - curHighest;
4444
if (delta == 0) return; // fast skip
4545
for (byte i = 1; i < 13; i++)
4646
{
47-
SpriteRenderer button = theHackyHackButtons[i];
47+
var button = theHackyHackButtons[i];
4848
button.name =
4949
button.GetComponentInChildren<TextMeshPro>().text =
5050
(byte.Parse(button.name) + delta).ToString();
5151
}
5252
__instance.SetMaxPlayersButtons(__instance.GetTargetOptions().MaxPlayers);
5353
}
5454

55-
SpriteRenderer minusButton = Object.Instantiate(playerButtons.Last(), playerButtons.Last().transform.parent);
55+
var minusButton = Object.Instantiate(playerButtons.Last(), playerButtons.Last().transform.parent);
5656
minusButton.GetComponentInChildren<TextMeshPro>().text = "-";
5757
minusButton.name = "255";
5858
minusButton.transform.position = playerButtons.First().transform.position;
@@ -62,12 +62,12 @@ void plusListener()
6262

6363
void minusListener()
6464
{
65-
byte curLowest = byte.Parse(playerButtons[1].name);
66-
int delta = curLowest - Mathf.Clamp(curLowest - 12, 4, curLowest);
65+
var curLowest = byte.Parse(playerButtons[1].name);
66+
var delta = curLowest - Mathf.Clamp(curLowest - 12, 4, curLowest);
6767
if (delta == 0) return; // fast skip
6868
for (byte i = 1; i < 13; i++)
6969
{
70-
SpriteRenderer button = theHackyHackButtons[i];
70+
var button = theHackyHackButtons[i];
7171
button.name =
7272
button.GetComponentInChildren<TextMeshPro>().text =
7373
(byte.Parse(button.name) - delta).ToString();
@@ -81,7 +81,7 @@ void minusListener()
8181
button.OnClick.RemoveAllListeners();
8282
void defaultListener()
8383
{
84-
byte value = byte.Parse(button.name);
84+
var value = byte.Parse(button.name);
8585
var targetOptions = __instance.GetTargetOptions();
8686
if (value <= targetOptions.NumImpostors)
8787
{
@@ -107,7 +107,7 @@ void defaultListener()
107107

108108
for (byte i = 4; i < 11; i++)
109109
{
110-
SpriteRenderer button = Object.Instantiate(impostorButtons.Last(), impostorButtons.Last().transform.parent);
110+
var button = Object.Instantiate(impostorButtons.Last(), impostorButtons.Last().transform.parent);
111111
button.GetComponent<PassiveButton>().name = button.GetComponentInChildren<TextMeshPro>().text = i.ToString();
112112
button.transform.position += new Vector3(offset, 0, 0);
113113
impostorButtons.Add(button);
@@ -119,7 +119,7 @@ void defaultListener()
119119
button.OnClick.RemoveAllListeners();
120120
void defaultListener()
121121
{
122-
byte value = byte.Parse(button.name);
122+
var value = byte.Parse(button.name);
123123
if (value >= __instance.GetTargetOptions().MaxPlayers)
124124
{
125125
return;

src/CrowdedMod/Patches/GenericPatches.cs

Lines changed: 1 addition & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,5 @@
1-
using System;
2-
using System.Linq;
1+
using System.Linq;
32
using HarmonyLib;
4-
using Hazel;
5-
using InnerNet;
63
using UnhollowerBaseLib;
74
using UnityEngine;
85

src/CrowdedMod/Patches/MeetingHudPatches.cs

Lines changed: 7 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -7,7 +7,8 @@ internal static class MeetingHudPatches
77
{
88
private static string lastTimerText = "";
99
private static int currentPage;
10-
private static int maxPages => (int)Mathf.Ceil(GameData.Instance.AllPlayers.Count / 15f);
10+
private const int maxPerPage = 15;
11+
private static int maxPages => (int)Mathf.Ceil(GameData.Instance.AllPlayers.Count / (float)maxPerPage);
1112

1213
[HarmonyPatch(typeof(MeetingHud), nameof(MeetingHud.Update))]
1314
public static class VoteGuiPatch {
@@ -20,13 +21,13 @@ public static void Postfix(MeetingHud __instance) {
2021
if (__instance.TimerText.text != lastTimerText)
2122
__instance.TimerText.text = lastTimerText = __instance.TimerText.text + $" ({currentPage + 1}/{maxPages})";
2223

23-
PlayerVoteArea[] playerButtons = __instance.playerStates.OrderBy(x => x.AmDead).ToArray();
24-
int i = 0;
25-
foreach (PlayerVoteArea button in playerButtons) {
26-
if (i >= currentPage * 15 && i < (currentPage + 1) * 15) {
24+
var playerButtons = __instance.playerStates.OrderBy(x => x.AmDead).ToArray();
25+
var i = 0;
26+
foreach (var button in playerButtons) {
27+
if (i >= currentPage * maxPerPage && i < (currentPage + 1) * maxPerPage) {
2728
button.gameObject.SetActive(true);
2829

29-
int relativeIndex = i % 15;
30+
var relativeIndex = i % maxPerPage;
3031
button.transform.localPosition = __instance.VoteOrigin +
3132
new Vector3(
3233
__instance.VoteButtonOffsets.x * (relativeIndex % 3),

src/CrowdedMod/Patches/VitalsPatches.cs

Lines changed: 5 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -20,22 +20,24 @@ public static void Postfix(VitalsMinigame __instance)
2020
else if (Input.GetKeyDown(KeyCode.RightArrow) || Input.mouseScrollDelta.y < 0f)
2121
currentPage = Mathf.Clamp(currentPage + 1, 0, maxPages - 1);
2222

23-
int i = 0;
23+
var i = 0;
2424
//Show/hide/move each panel
25-
foreach (VitalsPanel panel in __instance.vitals)
25+
foreach (var panel in __instance.vitals)
2626
{
2727
if (i >= currentPage * maxPerPage && i < (currentPage + 1) * maxPerPage)
2828
{
2929
panel.gameObject.SetActive(true);
30-
int relativeIndex = i % maxPerPage;
30+
var relativeIndex = i % maxPerPage;
3131
panel.transform.localPosition = new Vector3(
3232
__instance.XStart + __instance.XOffset * (relativeIndex / 3),
3333
__instance.YStart + __instance.YOffset * (relativeIndex % 3),
3434
-1f
3535
);
3636
}
3737
else
38+
{
3839
panel.gameObject.SetActive(false);
40+
}
3941
i++;
4042
}
4143
}

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