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Rename Config.hpp to JetConfig.hpp in README
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README.md

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@@ -30,7 +30,7 @@ Jet is opinionated. Its sweet spot is:
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- **Stylised / retro 3D** - flat-shaded, gouraud-shaded or affine-textured
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geometry, RGB565 framebuffers, the look of late-90s console / arcade 3D.
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- **Hard real-time, fixed budget** - every feature is a compile-time switch in
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`Config.hpp`, so you only pay (in flash, RAM and CPU) for what you actually
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`JetConfig.hpp`, so you only pay (in flash, RAM and CPU) for what you actually
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use. Disable Z-buffering, perspective-correct texturing or per-pixel
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lighting and the code for them simply isn't compiled in.
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- **Tiny memory footprints** - fixed-point math throughout the hot path, an
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## Feature highlights
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Most of these are individually toggleable via `Config.hpp` (see
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Most of these are individually toggleable via `JetConfig.hpp` (see
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[`src/Config.example.hpp`](src/Config.example.hpp) for the full list and
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documentation):
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@@ -109,7 +109,7 @@ dependencies:
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jet: "*"
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```
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…and provide a `Config.hpp` next to your application.
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…and provide a `JetConfig.hpp` next to your application.
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### Minimal example
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