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adjust jumpscare descriptions
1 parent 5279853 commit f6e767b

2 files changed

Lines changed: 3 additions & 3 deletions

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src/hooks/jumpscares/ForceLevels.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -12,15 +12,15 @@ using namespace horrible::prelude;
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static auto const oGrief = Option::create(THIS_ID_GRIEF)
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->setName("Get Back on Grief")
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->setDescription("A chance at death of forcing you to play Grief.\n<cl>suggested by Sweep</c>")
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->setDescription("A chance of forcing you to play Grief when you die in a level.\n<cl>suggested by Sweep</c>")
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->setCategory(category::jumpscares)
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->setSillyTier(SillyTier::High)
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->setOnline(true)
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->autoRegister();
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static auto const oCongreg = Option::create(THIS_ID_CONGREG)
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->setName("Congregation Jumpscare")
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->setDescription("A chance at death of forcing you to play Congregation.\n<cl>suggested by StaticGD</c>")
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->setDescription("A chance of forcing you to play Congregation when you die in a level.\n<cl>suggested by StaticGD</c>")
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->setCategory(category::jumpscares)
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->setSillyTier(SillyTier::High)
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->setOnline(true)

src/ui/src/Menu.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -148,7 +148,7 @@ void Menu::setupSafeModeNode(bool safeMode) {
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[safeMode](auto) {
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createQuickPopup(
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"Safe Mode",
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fmt::format("{}\nUsing this mod's features in gameplay <cr>can count as cheating</c>, be sure to <cl>keep Safe Mode enabled while using options in levels</c>.", safeMode ? "Currently <cy>enabled</c>, meaning <co>progress on levels WILL NOT save</c>!" : "Currently <cy>disabled</c>, meaning <cc>progress on levels WILL save</c>!"),
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fmt::format("{}\nUsing this mod's features in gameplay <cr>can count as cheating</c>, be sure to <cl>keep Safe Mode enabled while using options in levels</c>.", safeMode ? "Currently <cc>enabled</c>, meaning <co>progress on levels WILL NOT save</c>!" : "Currently <cy>disabled</c>, meaning <cf>progress on levels WILL save</c>!"),
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"OK",
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nullptr,
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nullptr);

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