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CHANGELOG-1.21.1.md

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# Changelog for Minecraft 1.21.1
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All notable changes to this project will be documented in this file.
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<a name="1.21.1-1.33.2"></a>
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## [1.21.1-1.33.2](https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.33.1...1.21.1-1.33.2) - 2026-05-30 10:24:11
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### Fixed
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* Fix network reload when a machine state is changed
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This could cause issues where multiple instances of internal network
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states could be created, that are conflicting.
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Concretely, this fixes autocrafting issues where outputs from Mechanical
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machines could not be detected, as it coincided with a machine state
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change.
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Closes CyclopsMC/IntegratedCrafting#199
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<a name="1.21.1-1.33.1"></a>
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## [1.21.1-1.33.1](https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.33.0...1.21.1-1.33.1) - 2026-05-22 11:29:25
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## [1.21.1-1.33.1](https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.33.0...1.21.1-1.33.1) - 2026-05-22 11:29:25 +0200
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gradle.properties

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# Project
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mod_version=1.33.1
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mod_version=1.33.2
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group=org.cyclops.integrateddynamics
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java_version=21
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As always, don't forget to backup your world before updating!
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Requires CyclopsCore version 1.26.0 or higher.
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Fixes:
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* Fix network reload when a machine state is changed
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This could cause issues where multiple instances of internal network
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states could be created, that are conflicting.
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Concretely, this fixes autocrafting issues where outputs from Mechanical
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machines could not be detected, as it coincided with a machine state
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change.
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Closes CyclopsMC/IntegratedCrafting#199

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