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v.1004 from 2026-04-18

  • III, VC, SA enums refactor

    • enum files were moved to new enums\ directory. To fix compilation errors go to Project properties > C++ > Additional Include Directories and add new entry like $(PLUGIN_SDK_DIR)\Plugin_SA\game_sa\enums (same way the rw directory is declared). Project with proper configuration can also be regenerated using PSDK installer app
    • some enums were moved from other headers into separated files in enums\ directory
    • III ModelInfoType renamed to eModelInfoType
    • III removed eVehicleIndex.h. Use eModelID.h instead
    • III, VC removed eVehicleModel.h. Use eModelID.h instead
    • III, VC ePedType values now are prefixed with PED_TYPE_ instead of PEDTYPE_ (to match other platforms and general convention)
  • All platforms CVector2D class refactor

    • instead of multiple, platform specific implementations single, shared CVector2D was introduced
    • function DotProduct now has to be accessed as CVector2D::Dot
    • function CrossProduct now has to be accessed as CVector2D::Cross
    • some CVector2D methods might get slightly renamed, got extra const, nodiscard specifiers etc.
  • All platforms CVector

    • fixed discrepancy in spelling. Now "normalize" is used in all function names
    • some methods received nodiscard specifier. Compilation error means bug in your code
  • CPed heading related variables unification

    • III m_vec2dMoved renamed to m_vecAnimMovingShift
    • VC m_fMovedX and m_fMovedY converted to m_vecAnimMovingShift
    • III, VC m_fRotationCur renamed to m_fHeadingCurrent
    • SA m_fCurrentRotation renamed to m_fHeadingCurrent
    • III, VC m_fRotationDest renamed to m_fHeadingGoal
    • SA m_fAimingRotation renamed to m_fHeadingGoal
  • III, VC CPlaceable::GetHeading() fixed to return Radians instead of degrees (to match SA GetHeading and all other angle-related functions, including SetHeading)

  • SA CPlaceable

    • GetMatrix() now returns reference instead of pointer (to match other platforms). Nullptr could not be returned anyway
    • removed GetPosition2D() to match other platforms. Use GetPosition().To2D() instead
  • VC CColModel.h member m_colSphere renamed to m_boundSphere

v.1003 from 2026-03-28

  • SA CAutomobile

    • members like field_7F4 received proper names
    • wheelsDistancesToGround1 renamed to m_fWheelsSuspensionCompression
    • wheelsDistancesToGround2 renamed to m_fWheelsSuspensionCompressionPrev
    • taxiAvaliable replaced with m_nAutomobileFlags
    • m_wVoodooSuspension renamed to m_wMiscComponentAnglePrev
    • wheelOffsetZ is now part of m_aSuspensionSpringLength (fixed array start position)
    • m_fCarTraction renamed to m_fExtraTractionMult
    • m_fUpDownLightAngle[0] replaced with m_fPropRotate
    • m_fUpDownLightAngle[1] replaced with m_fCumulativeDamage
    • pNitroParticle renamed to m_pNitroParticle
  • SA CBike

    • members like field_615 received proper names
    • m_nDamageFlags renamed to m_nBikeFlags
    • m_anWheelDamageState renamed to m_anWheelDamageState
    • m_afWheelRotationX renamed to m_aWheelPitchAngles
    • m_fWheelSpeed renamed to m_aWheelAngularVelocity
    • m_fCarTraction renamed to m_fExtraTractionMult
    • m_bPedLeftHandFixed renamed to m_nFixLeftHand
    • m_bPedRightHandFixed renamed to m_nFixRightHand
    • m_anWheelState renamed to m_wheelState
  • SA CPed member m_nSpecialModelIndex renamed to m_StreamedScriptBrainToLoad

  • SA CPhysical members like field_B8 received proper names

  • SA CVehicle members like field_518 received proper names

v.1002 from 2025-12-09

  • SA CPedIntelligence members like field_CC received proper names

v.1001 from 2025-12-07

  • All platforms CVector class refactor
    • instead of multiple, platform specific implementations single, shared CVector was introduced
    • function DotProduct now has to be accessed as CVector::Dot
    • function CrossProduct now has to be accessed as CVector::Cross
    • some CVector methods might get slightly renamed, got extra const specifiers etc.