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Merge pull request #312 from MiranDMC/introduce_changes_log
Added breaking changes readme file
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README_breaking_changes.md

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## v.1004 from 2026-04-18
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- III, VC, SA enums refactor
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- enum files were moved to new **enums\\** directory. To fix compilation errors go to **Project properties > C++ > Additional Include Directories** and add new entry like `$(PLUGIN_SDK_DIR)\Plugin_SA\game_sa\enums` (same way the `rw` directory is declared). Project with proper configuration can also be regenerated using PSDK installer app
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- some enums were moved from other headers into separated files in **enums\\** directory
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- III **ModelInfoType** renamed to **eModelInfoType**
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- III removed **eVehicleIndex.h**. Use **eModelID.h** instead
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- III, VC removed **eVehicleModel.h**. Use **eModelID.h** instead
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- III, VC **ePedType** values now are prefixed with **PED_TYPE_** instead of **PEDTYPE_** (to match other platforms and general convention)
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- All platforms **CVector2D** class refactor
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- instead of multiple, platform specific implementations single, shared **CVector2D** was introduced
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- function **DotProduct** now has to be accessed as **CVector2D::Dot**
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- function **CrossProduct** now has to be accessed as **CVector2D::Cross**
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- some **CVector2D** methods might get slightly renamed, got extra **const**, **nodiscard** specifiers etc.
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- All platforms **CVector**
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- fixed discrepancy in spelling. Now "normali**z**e" is used in all function names
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- some methods received **nodiscard** specifier. Compilation error means bug in your code
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- **CPed** heading related variables unification
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- III **m_vec2dMoved** renamed to **m_vecAnimMovingShift**
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- VC **m_fMovedX** and **m_fMovedY** converted to **m_vecAnimMovingShift**
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- III, VC **m_fRotationCur** renamed to **m_fHeadingCurrent**
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- SA **m_fCurrentRotation** renamed to **m_fHeadingCurrent**
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- III, VC **m_fRotationDest** renamed to **m_fHeadingGoal**
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- SA **m_fAimingRotation** renamed to **m_fHeadingGoal**
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- III, VC **CPlaceable::GetHeading()** fixed to return Radians instead of degrees (to match SA GetHeading and all other angle-related functions, including SetHeading)
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- SA **CPlaceable**
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- **GetMatrix()** now returns reference instead of pointer (to match other platforms). Nullptr could not be returned anyway
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- removed **GetPosition2D()** to match other platforms. Use `GetPosition().To2D()` instead
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- VC **CColModel.h** member **m_colSphere** renamed to **m_boundSphere**
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## v.1003 from 2026-03-28
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- SA **CAutomobile**
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- members like **field_7F4** received proper names
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- **wheelsDistancesToGround1** renamed to **m_fWheelsSuspensionCompression**
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- **wheelsDistancesToGround2** renamed to **m_fWheelsSuspensionCompressionPrev**
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- **taxiAvaliable** replaced with **m_nAutomobileFlags**
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- **m_wVoodooSuspension** renamed to **m_wMiscComponentAnglePrev**
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- **wheelOffsetZ** is now part of **m_aSuspensionSpringLength** (fixed array start position)
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- **m_fCarTraction** renamed to **m_fExtraTractionMult**
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- **m_fUpDownLightAngle[0]** replaced with **m_fPropRotate**
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- **m_fUpDownLightAngle[1]** replaced with **m_fCumulativeDamage**
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- **pNitroParticle** renamed to **m_pNitroParticle**
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- SA **CBike**
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- members like **field_615** received proper names
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- **m_nDamageFlags** renamed to **m_nBikeFlags**
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- **m_anWheelDamageState** renamed to **m_anWheelDamageState**
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- **m_afWheelRotationX** renamed to **m_aWheelPitchAngles**
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- **m_fWheelSpeed** renamed to **m_aWheelAngularVelocity**
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- **m_fCarTraction** renamed to **m_fExtraTractionMult**
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- **m_bPedLeftHandFixed** renamed to **m_nFixLeftHand**
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- **m_bPedRightHandFixed** renamed to **m_nFixRightHand**
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- **m_anWheelState** renamed to **m_wheelState**
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- SA **CPed** member **m_nSpecialModelIndex** renamed to **m_StreamedScriptBrainToLoad**
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- SA **CPhysical** members like **field_B8** received proper names
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- SA **CVehicle** members like **field_518** received proper names
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## v.1002 from 2025-12-09
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- SA **CPedIntelligence** members like **field_CC** received proper names
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## v.1001 from 2025-12-07
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- All platforms **CVector** class refactor
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- instead of multiple, platform specific implementations single, shared **CVector** was introduced
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- function **DotProduct** now has to be accessed as **CVector::Dot**
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- function **CrossProduct** now has to be accessed as **CVector::Cross**
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- some **CVector** methods might get slightly renamed, got extra **const** specifiers etc.

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