@@ -30,10 +30,10 @@ class ACEXML_Export ACEXML_FileCharStream : public ACEXML_CharStream
3030{
3131public:
3232 // / Default constructor.
33- ACEXML_FileCharStream (void );
33+ ACEXML_FileCharStream ();
3434
3535 // / Destructor
36- virtual ~ACEXML_FileCharStream (void );
36+ virtual ~ACEXML_FileCharStream ();
3737
3838 // / Open a file.
3939 int open (const ACEXML_Char *name);
@@ -48,12 +48,12 @@ class ACEXML_Export ACEXML_FileCharStream : public ACEXML_CharStream
4848 * Returns the available ACEXML_Char in the buffer. -1
4949 * if the object is not initialized properly.
5050 */
51- virtual int available (void );
51+ virtual int available ();
5252
5353 /* *
5454 * Close this stream and release all resources used by it.
5555 */
56- virtual int close (void );
56+ virtual int close ();
5757
5858 /* *
5959 * Read the next ACEXML_Char. Return -1 if we are not able to
@@ -70,29 +70,29 @@ class ACEXML_Export ACEXML_FileCharStream : public ACEXML_CharStream
7070 /* *
7171 * Determine the encoding of the file.
7272 */
73- virtual int determine_encoding (void );
73+ virtual int determine_encoding ();
7474
7575
7676 /* *
7777 * Peek the next ACEXML_Char in the CharStream. Return the
7878 * character if success, -1 if EOF is reached.
7979 */
80- virtual int peek (void );
80+ virtual int peek ();
8181
8282 /* *
8383 * Resets the file pointer to the beginning of the stream.
8484 */
85- virtual void rewind (void );
85+ virtual void rewind ();
8686
8787 /*
8888 * Get the character encoding for the file.
8989 */
90- virtual const ACEXML_Char *getEncoding (void );
90+ virtual const ACEXML_Char *getEncoding ();
9191
9292 /*
9393 * Get the systemId for the underlying CharStream
9494 */
95- virtual const ACEXML_Char* getSystemId (void );
95+ virtual const ACEXML_Char* getSystemId ();
9696
9797private:
9898
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