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Copy pathconfig.lua
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65 lines (57 loc) · 3.19 KB
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Config = {}
Config.TurnCityLightsOff = true -- City Blackout at fireworks show?
Config.FireworksTime = 15 -- Time in Minutes
Config.DelayPerExplosion = 200 --Time in milliseconds
Config.Language = 'en'
Config.AddExplosionSounds = true -- if you use anticheat please add this script as exception.
Config.AutoSetNightOnFirework = true
Config.AutoSetClearWeather = true
Config.Notify = function(message)
TriggerEvent("myVehicleRegistration:notify", message)
--TriggerEvent('notifications', '#07b95e', '', message)
end
Config.FireworkPositions = {
{-74.61, -818.97, 326.18} --maze bank
,{215.0, -921.61, 60.0} -- centre park
,{711.36, 1197.95, 348.51} --vinewood logo
}
Config.Milestones = {
de = {
["23:00"] = "Es ist 23:00 Uhr! In einer Stunde beginnt das große Feuerwerk!",
["23:30"] = "Es ist 23:30 Uhr! Noch 30 Minuten bis zum Feuerwerk!",
["23:45"] = "Es ist 23:45 Uhr! Noch 15 Minuten bis zum Feuerwerk!",
["23:55"] = "Es ist 23:55 Uhr! Noch 5 Minuten bis zum Feuerwerk!",
["23:59"] = "Es ist 23:59 Uhr! Gleich startet der Countdown!",
final = "Frohes neues Jahr!"
},
en = {
["23:00"] = "It's 11:00 PM! The big fireworks show starts in one hour!",
["23:30"] = "It's 11:30 PM! Only 30 minutes left until the fireworks!",
["23:45"] = "It's 11:45 PM! 15 minutes until the fireworks!",
["23:55"] = "It's 11:55 PM! 5 minutes left until the fireworks!",
["23:59"] = "It's 11:59 PM! The countdown starts soon!",
final = "Happy New Year!"
}
}
Config.FireworkConfig = {
{asset="proj_indep_firework", effect = "scr_indep_firework_air_burst"},
{asset="proj_indep_firework_v2", effect = "scr_firework_indep_spiral_burst_rwb"},
{asset="proj_indep_firework_v2", effect = "scr_firework_indep_repeat_burst_rwb"},
{asset="scr_indep_fireworks", effect = "scr_indep_firework_starburst"},
{asset="scr_indep_fireworks", effect = "scr_indep_firework_shotburst"},
{asset="scr_indep_fireworks", effect = "scr_indep_firework_fountain"},
{asset="proj_xmas_firework", effect = "scr_firework_xmas_repeat_burst_rgw"},
{asset="proj_indep_firework_v2", effect = "scr_firework_indep_ring_burst_rwb"},
{asset="proj_indep_firework_v2", effect = "scr_xmas_firework_burst_fizzle"}
}
Config.FireworkTypes = {
["scr_indep_firework_air_burst"] = { rx = 100, ry = 100, minZ = 100, maxZ = 150, scale = 2.0 },
["scr_firework_indep_spiral_burst_rwb"] = { rx = 200, ry = 200, minZ = 100, maxZ = 200, scale = 5.0 },
["scr_firework_indep_repeat_burst_rwb"] = { rx = 100, ry = 100, minZ = 100, maxZ = 200, scale = 5.0 },
["scr_indep_firework_starburst"] = { rx = 100, ry = 100, minZ = 50, maxZ = 100, scale = 5.0 },
["scr_indep_firework_shotburst"] = { rx = 100, ry = 100, minZ = 50, maxZ = 200, scale = 5.0 },
["scr_indep_firework_fountain"] = { rx = 0, ry = 0, minZ = 0, maxZ = 0, scale = 5.0 },
["scr_firework_xmas_repeat_burst_rgw"] = { rx = 100, ry = 100, minZ = 50, maxZ = 200, scale = 5.0 },
["scr_firework_indep_ring_burst_rwb"] = { rx = 100, ry = 100, minZ = 50, maxZ = 200, scale = 5.0 },
["scr_xmas_firework_burst_fizzle"] = { rx = 100, ry = 100, minZ = 50, maxZ = 200, scale = 5.0 }
}