@@ -66,20 +66,20 @@ Cvar::Range<Cvar::Cvar<int>> con_scrollLock("con_scrollLock",
6666
6767Cvar::Cvar<std::string> con_prompt (" con_prompt" , " text at start of console input line" , Cvar::NONE , " ^3->" );
6868
69- cvar_t *con_borderWidth ;
70- cvar_t *con_borderColorAlpha ;
71- cvar_t *con_borderColorRed ;
72- cvar_t *con_borderColorBlue ;
73- cvar_t *con_borderColorGreen ;
69+ Cvar::Cvar< int > con_borderWidth ( " con_borderWidth " , " thickness of console border and scrollbar " , Cvar:: NONE , 1 ) ;
70+ Cvar::Range<Cvar::Cvar< float >> con_borderColorAlpha ( " con_borderColorAlpha " , " alpha component of console border color " , Cvar:: NONE , 0.2 , 0.0 , 1.0 ) ;
71+ Cvar::Range<Cvar::Cvar< float >> con_borderColorRed ( " con_borderColorRed " , " red component of console border color " , Cvar:: NONE , 1 , 0.0 , 1.0 ) ;
72+ Cvar::Range<Cvar::Cvar< float >> con_borderColorBlue ( " con_borderColorBlue " , " blue component of console border color " , Cvar:: NONE , 1 , 0.0 , 1.0 ) ;
73+ Cvar::Range<Cvar::Cvar< float >> con_borderColorGreen ( " con_borderColorGreen " , " green component of console border color " , Cvar:: NONE , 1 , 0.0 , 1.0 ) ;
7474
75- cvar_t *con_margin ;
76- cvar_t *con_horizontalPadding ;
75+ Cvar::Cvar< float > con_margin ( " con_margin " , " distance between console and screen edges (sides only if negative) " , Cvar:: NONE , 10 ) ;
76+ Cvar::Cvar< float > con_horizontalPadding ( " con_horizontalPadding " , " space between console edges and text (auto if 0) " , Cvar:: NONE , 0 ) ;
7777
78- cvar_t *con_height ;
79- cvar_t *con_colorAlpha ;
80- cvar_t *con_colorRed ;
81- cvar_t *con_colorBlue ;
82- cvar_t *con_colorGreen ;
78+ Cvar::Range<Cvar::Cvar< float >> con_height ( " con_height " , " console height as percent of screen " , Cvar:: NONE , 55 , 1 , 100 ) ;
79+ Cvar::Range<Cvar::Cvar< float >> con_colorAlpha ( " con_colorAlpha " , " alpha component of console background color " , Cvar:: NONE , 0.5 , 0.0 , 1.0 ) ;
80+ Cvar::Range<Cvar::Cvar< float >> con_colorRed ( " con_colorRed " , " red component of console background color " , Cvar:: NONE , 0 , 0.0 , 1.0 ) ;
81+ Cvar::Range<Cvar::Cvar< float >> con_colorBlue ( " con_colorBlue " , " blue component of console background color " , Cvar:: NONE , 0.3 , 0.0 , 1.0 ) ;
82+ Cvar::Range<Cvar::Cvar< float >> con_colorGreen ( " con_colorGreen " , " green component of console background color " , Cvar:: NONE , 0.18 , 0.0 , 1.0 ) ;
8383
8484/* *
8585 * allows for debugging the console without using the consoles scrollback,
@@ -394,21 +394,6 @@ Con_Init
394394void Con_Init ()
395395{
396396
397- con_height = Cvar_Get ( " con_height" , " 55" , 0 );
398- con_colorRed = Cvar_Get ( " con_colorRed" , " 0" , 0 );
399- con_colorBlue = Cvar_Get ( " con_colorBlue" , " 0.3" , 0 );
400- con_colorGreen = Cvar_Get ( " con_colorGreen" , " 0.18" , 0 );
401- con_colorAlpha = Cvar_Get ( " con_colorAlpha" , " 0.5" , 0 );
402-
403- con_margin = Cvar_Get ( " con_margin" , " 10" , 0 );
404- con_horizontalPadding = Cvar_Get ( " con_horizontalPadding" , " 0" , 0 );
405-
406- con_borderWidth = Cvar_Get ( " con_borderWidth" , " 1" , 0 );
407- con_borderColorRed = Cvar_Get ( " con_borderColorRed" , " 1" , 0 );
408- con_borderColorBlue = Cvar_Get ( " con_borderColorBlue" , " 1" , 0 );
409- con_borderColorGreen = Cvar_Get ( " con_borderColorGreen" , " 1" , 0 );
410- con_borderColorAlpha = Cvar_Get ( " con_borderColorAlpha" , " 0.2" , 0 );
411-
412397 // Done defining cvars for console colors
413398
414399 if ( !con_persistOnMapChange.Get () ) {
@@ -585,23 +570,23 @@ void Con_DrawBackground()
585570
586571 // draw the background
587572 Color::Color color (
588- con_colorRed-> value ,
589- con_colorGreen-> value ,
590- con_colorBlue-> value ,
591- con_colorAlpha-> value * consoleState.currentAlphaFactor
573+ con_colorRed. Get () ,
574+ con_colorGreen. Get () ,
575+ con_colorBlue. Get () ,
576+ con_colorAlpha. Get () * consoleState.currentAlphaFactor
592577 );
593578
594579 SCR_FillRect ( consoleState.margin .sides , consoleState.margin .top , consoleWidth, consoleState.height , color );
595580
596581 // draw the backgrounds borders
597582 Color::Color borderColor (
598- con_borderColorRed-> value ,
599- con_borderColorGreen-> value ,
600- con_borderColorBlue-> value ,
601- con_borderColorAlpha-> value * consoleState.currentAlphaFactor
583+ con_borderColorRed. Get () ,
584+ con_borderColorGreen. Get () ,
585+ con_borderColorBlue. Get () ,
586+ con_borderColorAlpha. Get () * consoleState.currentAlphaFactor
602587 );
603588
604- if ( con_margin-> integer )
589+ if ( con_margin. Get () != 0 )
605590 {
606591 // top border
607592 SCR_FillRect ( consoleState.margin .sides - consoleState.border .sides ,
@@ -967,15 +952,15 @@ void Con_UpdateConsoleState()
967952 * different widths for horizontal and vertical borders due to different resolution-ratios
968953 * since that isn't as nice looking as with areas
969954 */
970- consoleState.border .bottom = std::max ( 0 , con_borderWidth-> integer );
955+ consoleState.border .bottom = std::max ( 0 , con_borderWidth. Get () );
971956
972- if (con_margin-> value > 0 ) {
973- horizontalMargin = con_margin-> value ;
974- verticalMargin = con_margin-> value ;
957+ if (con_margin. Get () > 0 ) {
958+ horizontalMargin = con_margin. Get () ;
959+ verticalMargin = con_margin. Get () ;
975960 consoleState.border .sides = consoleState.border .bottom ;
976961 consoleState.border .top = consoleState.border .bottom ;
977962 } else {
978- horizontalMargin = - con_margin-> value ;
963+ horizontalMargin = - con_margin. Get () ;
979964 verticalMargin = 0 ;
980965 consoleState.border .sides = 0 ;
981966 consoleState.border .top = 0 ;
@@ -994,9 +979,9 @@ void Con_UpdateConsoleState()
994979 consoleState.padding .bottom = std::max ( 3 , consoleState.padding .top );
995980
996981 // on wide screens, this will lead to somewhat of a centering of the text
997- if (con_horizontalPadding-> integer )
982+ if (con_horizontalPadding. Get () > 0 )
998983 {
999- float horizontalVidPadding = con_horizontalPadding-> value ;
984+ float horizontalVidPadding = con_horizontalPadding. Get () ;
1000985 SCR_AdjustFrom640 ( &horizontalVidPadding, nullptr , nullptr , nullptr );
1001986 consoleState.padding .sides = horizontalVidPadding;
1002987 }
@@ -1014,7 +999,7 @@ void Con_UpdateConsoleState()
1014999 /*
10151000 * calculate current console height
10161001 */
1017- consoleState.height = con_height-> integer * 0 .01f * (cls.windowConfig .vidHeight
1002+ consoleState.height = con_height. Get () * 0 .01f * (cls.windowConfig .vidHeight
10181003 - consoleState.margin .top - consoleState.margin .bottom
10191004 - consoleState.border .top - consoleState.border .bottom
10201005 );
@@ -1058,30 +1043,25 @@ void Con_RunAnimatedConsole()
10581043{
10591044 int consoleVidWidth;
10601045
1061- if (con_height->value > 100 .0f || con_height->value < 1 .0f )
1062- {
1063- Cvar_Reset (con_height->name );
1064- }
1065-
10661046 Con_UpdateConsoleState ( );
10671047
10681048 // now check everything that is depending on the consolestate
1069- if (con_height-> value < con_margin-> value || ( consoleState.visibleAmountOfLines < 1 && consoleState.currentAnimationFraction == 1 .0f ) )
1049+ if (con_height. Get () < con_margin. Get () || ( consoleState.visibleAmountOfLines < 1 && consoleState.currentAnimationFraction == 1 .0f ) )
10701050 {
1071- Cvar_Reset ( con_height-> name );
1072- Cvar_Reset ( con_margin-> name );
1051+ con_height. Reset ( );
1052+ con_margin. Reset ( );
10731053 Con_UpdateConsoleState ( ); // recalculate
10741054 }
10751055
10761056 consoleVidWidth = cls.windowConfig .vidWidth - 2 * (consoleState.margin .sides + consoleState.padding .sides );
10771057
1078- if ( 2 * con_horizontalPadding-> value >= consoleVidWidth )
1058+ if ( 2 * con_horizontalPadding. Get () >= consoleVidWidth )
10791059 {
1080- Cvar_Reset ( con_horizontalPadding-> name );
1060+ con_horizontalPadding. Reset ( );
10811061
10821062 // to be sure, its not the caus of this happening and resulting in a loop
1083- Cvar_Reset ( con_borderWidth-> name );
1084- Cvar_Reset ( con_margin-> name );
1063+ con_borderWidth. Reset ( );
1064+ con_margin. Reset ( );
10851065 Con_UpdateConsoleState ( ); // recalculate
10861066 }
10871067
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