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renderer: disable texture3D on GL4ES
texture3D isn't supported by GL ES, so GL4ES cannot support it
1 parent 2cc7f4f commit 3afce3b

1 file changed

Lines changed: 15 additions & 0 deletions

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src/engine/sys/sdl_glimp.cpp

Lines changed: 15 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -163,6 +163,10 @@ static Cvar::Cvar<bool> workaround_glDriver_gl4es_disableMat3x2(
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"workaround.glDriver.gl4es.disableMat3x2",
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"Disable mat3x2 GLSL support on GL4ES",
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Cvar::NONE, true );
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static Cvar::Cvar<bool> workaround_glDriver_gl4es_disableTexture3D(
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"workaround.glDriver.gl4es.disableTexture3D",
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"Disable texture3D support on GL4ES",
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Cvar::NONE, true );
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static Cvar::Cvar<bool> workaround_glDriver_mesa_ati_rv300_useFloatVertex(
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"workaround.glDriver.mesa.ati.rv300.useFloatVertex",
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"Use float vertex instead of supported-but-slower half-float vertex on Mesa driver on ATI RV300 hardware",
@@ -2150,6 +2154,16 @@ static void GLimp_InitExtensions()
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logger.Warn( "Missing 3D texture support because of null max size" );
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}
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if ( glConfig.driverVendor == glDriverVendor_t::GL4ES )
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{
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if ( glConfig.texture3DAvailable
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&& workaround_glDriver_gl4es_disableTexture3D.Get() )
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{
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logger.Notice( "Found GL4ES translation layer with OpenGL ES backend, disable 3D texture support." );
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glConfig.texture3DAvailable = false;
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}
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}
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logger.Notice( "...using up to %d texture size.", glConfig.maxTextureSize );
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if ( glConfig.texture3DAvailable )
@@ -2784,6 +2798,7 @@ bool GLimp_Init()
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Cvar::Latch( workaround_glDriver_gl4es_assumeSmoothstep );
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Cvar::Latch( workaround_glDriver_gl4es_disableIncrementalShaderCompilation );
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Cvar::Latch( workaround_glDriver_gl4es_disableMat3x2 );
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Cvar::Latch( workaround_glDriver_gl4es_disableTexture3D );
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Cvar::Latch( workaround_glDriver_mesa_ati_rv300_useFloatVertex );
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Cvar::Latch( workaround_glDriver_mesa_ati_rv600_disableHyperZ );
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Cvar::Latch( workaround_glDriver_mesa_broadcom_vc4_useFloatVertex );

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