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cmake/DaemonGame: set FORK in current scope, as it is used and only used in current scope
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Lines changed: 1 addition & 1 deletion

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cmake/DaemonGame.cmake

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -173,7 +173,7 @@ function(GAMEMODULE)
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if (NOT FORK)
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if (BUILD_GAME_NACL)
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set(FORK 1 PARENT_SCOPE)
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set(FORK 1)
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endif()
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if (BUILD_GAME_NATIVE_DLL)

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