@@ -3747,7 +3747,7 @@ struct colorModulation_t {
37473747 float colorGen = 0 .0f ;
37483748 float alphaGen = 0 .0f ;
37493749 float lightFactor = 1 .0f ;
3750- bool isLightStyle = false ;
3750+ bool useVertexLightFactor = false ;
37513751 bool alphaAddOne = true ;
37523752};
37533753
@@ -3762,13 +3762,13 @@ static colorModulation_t ColorModulateColorGen(
37623762 switch ( colorGen )
37633763 {
37643764 case colorGen_t::CGEN_VERTEX:
3765- colorModulation.alphaAddOne = false ;;
3765+ colorModulation.alphaAddOne = false ;
37663766
37673767 if ( vertexOverbright )
37683768 {
37693769 // vertexOverbright is only needed for non-lightmapped cases. When there is a
37703770 // lightmap, this is done by multiplying with the overbright-scaled white image
3771- colorModulation.isLightStyle = true ;
3771+ colorModulation.useVertexLightFactor = true ;
37723772 colorModulation.lightFactor = tr.mapLightFactor ;
37733773 }
37743774 else
@@ -3778,7 +3778,7 @@ static colorModulation_t ColorModulateColorGen(
37783778 break ;
37793779
37803780 case colorGen_t::CGEN_ONE_MINUS_VERTEX:
3781- colorModulation.alphaAddOne = false ;;
3781+ colorModulation.alphaAddOne = false ;
37823782 colorModulation.colorGen = -1 .0f ;
37833783 break ;
37843784
@@ -3840,7 +3840,7 @@ class u_ColorModulateColorGen_Float :
38403840 vec4_t colorModulate_Float;
38413841 colorModulate_Float[ 0 ] = colorModulation.colorGen ;
38423842 colorModulate_Float[ 1 ] = colorModulation.lightFactor ;
3843- colorModulate_Float[ 1 ] *= colorModulation.isLightStyle ? -1 .0f : 1 .0f ;
3843+ colorModulate_Float[ 1 ] *= colorModulation.useVertexLightFactor ? -1 .0f : 1 .0f ;
38443844 colorModulate_Float[ 2 ] = colorModulation.alphaAddOne ;
38453845 colorModulate_Float[ 3 ] = colorModulation.alphaGen ;
38463846
@@ -3899,7 +3899,7 @@ class u_ColorModulateColorGen_Uint :
38993899 << Util::ordinal ( ColorModulate_Bit::ALPHA_MINUS_ONE );
39003900 colorModulate_Uint |= colorModulation.alphaAddOne
39013901 << Util::ordinal ( ColorModulate_Bit::ALPHA_ADD_ONE );
3902- colorModulate_Uint |= colorModulation.isLightStyle
3902+ colorModulate_Uint |= colorModulation.useVertexLightFactor
39033903 << Util::ordinal ( ColorModulate_Bit::IS_LIGHT_STYLE );
39043904 colorModulate_Uint |= uint32_t ( colorModulation.lightFactor )
39053905 << Util::ordinal ( ColorModulate_Bit::LIGHTFACTOR_BIT0 );
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