Commit b7f77a2
fix(playground): increase engine memory limit 3584M→5120M to prevent OOM kills (#221)
Engine uses ~3.6 GB idle with GLiNER+embedding models loaded, causing 10+ OOM kills
today (DAK-6925). Server already hotfixed to 5120M; this syncs the deploy repo.
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>1 parent 4d9585c commit b7f77a2
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