@@ -263,19 +263,19 @@ RangeEventFrame:SetScript("OnEvent", function()
263263 end
264264end )
265265
266- local function GetGroupUnit (unit )
267- if unit == " player" or unit :match (" ^party" ) or unit :match (" ^raid" ) then return unit end
268-
269- if UnitInParty (unit ) or UnitInRaid (unit ) then
270- local isRaid = IsInRaid ()
271- for i = 1 , GetNumGroupMembers () do
272- local groupUnit = (isRaid and " raid" or " party" ) .. i
273- if UnitIsUnit (unit , groupUnit ) then
274- return groupUnit
275- end
276- end
277- end
278- end
266+ -- local function GetGroupUnit(unit)
267+ -- if unit == "player" or unit:match("^party") or unit:match("^raid") then return unit end
268+
269+ -- if UnitInParty(unit) or UnitInRaid(unit) then
270+ -- local isRaid = IsInRaid()
271+ -- for i = 1, GetNumGroupMembers() do
272+ -- local groupUnit = (isRaid and "raid" or "party") .. i
273+ -- if UnitIsUnit(unit, groupUnit) then
274+ -- return groupUnit
275+ -- end
276+ -- end
277+ -- end
278+ -- end
279279
280280local function UnitSpellRange (unit , spells )
281281 local isNotInRange ;
@@ -313,7 +313,7 @@ local function UnitInSpellsRange(unit, category)
313313end
314314
315315local function FriendlyIsInRange (realUnit )
316- local unit = GetGroupUnit (realUnit ) or realUnit
316+ local unit = --[[ GetGroupUnit(realUnit) or ]] realUnit
317317
318318 if UnitIsPlayer (unit ) then
319319 if isRetail then
@@ -368,8 +368,6 @@ function UUF:UpdateRangeAlpha(frame, unit)
368368 inRange = UnitInSpellsRange (unit , " resurrect" )
369369 elseif UnitCanAttack (" player" , unit ) then
370370 inRange = UnitInSpellsRange (unit , " enemy" )
371- elseif UnitIsUnit (unit , " pet" ) then
372- inRange = UnitInSpellsRange (unit , " pet" )
373371 elseif UnitIsConnected (unit ) then
374372 inRange = FriendlyIsInRange (unit )
375373 else
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