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Resource Bar: group Texture / Orientation / Smooth into a Texture section
Mirror the Health Bar's layout — put the resource bar's Texture dropdown,
Orientation, Reverse Fill Direction and Smooth Bar Animation together in one
"Texture" section instead of scattering them across groups. Orientation and
Reverse Fill stay as two explicit controls (clearer than a combined
"Fill Direction" dropdown, where an option like "Bottom to Top" would also
silently change the orientation). UI-only; no settings or render changes.
local showInSolo = settingsGroup:AddWidget(GUI:CreateCheckbox(self.child, L["Show in Solo Mode"], db, "resourceBarShowInSoloMode", function() DF:UpdateAllFrames() end), 30)
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showInSolo.hideOn = function() return GUI.SelectedMode == "raid" end
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-
settingsGroup:AddWidget(GUI:CreateCheckbox(self.child, L["Smooth Bar Animation"], db, "resourceBarSmooth", function() DF:UpdateAllFrames() end), 30)
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Add(settingsGroup, nil, 1)
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-- ===== CLASS FILTER GROUP (Column 1) =====
@@ -3719,13 +3718,21 @@ function DF:SetupGUIPages(GUI, CreateCategory, CreateSubTab, BuildPage)
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