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Text Designer: remove dead Frame Level/Strata controls, fix class-color override-to-off, first-pass anchor fallback, disabled anchor targets, name length 0=off, and Max HP Reduction scaling
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* (Nicknames) **Northern Sky Raid Tools compatibility** — when NSRT is also set to put nicknames on DandersFrames frames, a one-time prompt lets you choose which addon decides the names shown on your frames (changeable later under **General → Nicknames → Name precedence**), so the two no longer silently fight. (by Maelareth)
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* (Aura Designer) Alert sounds now play on the **Master** channel by default, so they stay audible even with Sound Effects or Music muted. A new **Channel** dropdown next to the Sound Alerts toggle lets you pick a different channel, and the per-alert volume slider now works on whichever channel is selected. (by Krathe)
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* Ready for **patch 12.0.7** — the addon-compartment tooltip and the frame mover's Ready Check action keep working when the new patch ships, with no change on the current version. (by Krathe)
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* (Text Designer) Removed the per-element **Frame Level** and **Frame Strata** controls — they had no real effect. Text layering above bars and below icons is handled automatically.
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### Bug Fixes
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* (Text Designer) Text element edits now update **test-mode frames** live, not just real units. (by Krathe)
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* (Designers) The Aura/Text Designer **preview now rebuilds to the frame size of the auto layout being edited**, instead of staying stuck at a previous layout's dimensions. (by Krathe)
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* (Designers) Text Designer edits (and Aura Designer changes) no longer **stop updating on test-mode frames after switching between auto layouts** — applying a layout's overrides kept the designer's table/preview bindings valid instead of orphaning them. (by Krathe)
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* (Text Designer) **Use Class Color** can now be turned off on a single element when your global text default has it on.
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* (Text Designer) Text anchored to another element no longer **jumps position right after a reload**, and re-anchors to the frame while the element it's anchored to is disabled.
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* (Text Designer) The name **Max Length** slider can now be set to **0 to turn truncation off**, matching the old name text setting it replaced.
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* (Text Designer) Fixed the **Max HP Reduction** text showing the wrong percentage for small reductions.
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* (Frames) Missing textures now fall back to a bundled default instead of rendering black. If a profile you import references a custom or shared-media texture you don't have installed (or the addon that provided it was removed), the affected health bar, background or other bar now uses DandersFrames' default texture and shows a one-time notice — rather than a black/blank bar. (Requires WoW 12.0.7; on earlier versions there is no change.) (by Krathe)
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* (Aura Designer) The expiring **"Pulsate"** option now works for the replace-mode health-bar highlight (it previously stayed solid in replace mode). (by Krathe)
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* (Text Designer) Fix blank text on profiles that weren't active at login — switching to an older profile now converts its built-in text correctly.
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