We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent 8f4e28a commit b22d3f0Copy full SHA for b22d3f0
2 files changed
base/cvd/cuttlefish/host/graphics_detector/shaders/BUILD.bazel
@@ -9,11 +9,22 @@ cf_cc_binary(
9
srcs = ["generate_shader_embed.cpp"],
10
)
11
12
+genrule(
13
+ name = "blit_texture.frag.inl",
14
+ srcs = [
15
+ "blit_texture.frag",
16
+ "blit_texture.frag.spv",
17
+ ],
18
+ outs = ["blit_texture.frag.inl"],
19
+ cmd = "$(location :generate_shader_embed) $(location :blit_texture.frag) $(location :blit_texture.frag.spv) kBlitTextureFrag $@",
20
+ tools = [":generate_shader_embed"],
21
+)
22
+
23
cf_cc_library(
24
name = "graphics_detector_shaders",
25
clang_format_enabled = False,
26
textual_hdrs = [
- "blit_texture.frag.inl",
27
+ ":blit_texture.frag.inl",
28
"blit_texture.vert.inl",
29
"blit_texture_highp.frag.inl",
30
"blit_texture_lowp.frag.inl",
base/cvd/cuttlefish/host/graphics_detector/shaders/blit_texture.frag.inl
0 commit comments