You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: lua/vectorcode/types.lua
+27Lines changed: 27 additions & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -56,3 +56,30 @@
56
56
---@fieldbuf_is_enabledfun(bufnr: integer?): boolean Checks if a buffer has been enabled.
57
57
---@fieldmake_prompt_componentfun(bufnr: integer?, component_cb: (fun(result: VectorCode.Result): string)?): {content: string, count: integer} Compile the retrieval results into a string.
58
58
---@fieldasync_checkfun(check_item: string?, on_success: fun(out: vim.SystemCompleted)?, on_failure: fun(out: vim.SystemCompleted)?) Checks if VectorCode has been configured properly for your project.
59
+
60
+
--- This class defines the options available to the CodeCompanion tool.
61
+
---@classVectorCode.CodeCompanion.ToolOpts
62
+
--- Maximum number of results provided to the LLM.
63
+
--- You may set this to a table to configure different values for document/chunk mode.
64
+
--- When set to negative values, it means unlimited.
0 commit comments