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-**Requirement:** Add "Semantic Intent" tags to the exported `screenshot.json`.
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-**Implementation:**`LayoutSystem.GetLayoutMetadata` updated to include `Intent`strings (e.g., "CriticalAction," "Navigation," "Information").
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-**Verification:**`json_schema_audit.py` to ensure all metadata files conform to the new intent-aware schema.
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-**Implementation:**`UiMetadataTracker` now includes `Intent`fields. `Button` and `VisualManager` register elements with semantic tags (e.g., "TabNavigation," "ManifestStructure").
-**Requirement:** Automate comparing the current game state against a baseline.
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-**Implementation:**`scripts/visual_sanity_check.py`will load`screenshot.json`and compare element positions and visibility against a "Golden Reference" layout.
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-**Verification:**If elements shift > 5 pixels or overlap illegally, the script fails the visual audit.
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-**Implementation:**`scripts/visual_sanity_check.py`compares live`screenshot.json`vs `docs/golden_reference.json`, checking for intent shifts and positional delta.
-**Requirement:** Automated script to capture and organize screenshots for documentation.
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-**Implementation:**`scripts/generate_gallery.py`will trigger the game's internal screenshot system for every major tab and output a markdown mosaic to`review/gallery.md`.
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-**Status:**Planning.
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-**Implementation:**`scripts/generate_gallery.py`runs a multi-tab capture script and generates`review/gallery.md`.
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-**Status:**Complete.
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*Last Updated: Tuesday, March 17, 2026 (Updated by Agent Gemini)*
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