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content fix
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Lines changed: 7 additions & 9 deletions

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Mythril.Blazor/wwwroot/data/content_graph.json

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}
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},
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{
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"id": "recipe_refine_life_solar_essence_gold",
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"id": "recipe_refine_life_solar_essence_cure_i",
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"type": "Refinement",
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"name": "Refine Life - Gold",
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"name": "Refine Life - Cure I",
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"data": {
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"primary_stat": "Magic"
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},
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],
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"produces": [
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{
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"targetId": "item_gold",
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"quantity": 10
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"targetId": "item_cure_i",
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"quantity": 15
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}
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]
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}

Mythril.Blazor/wwwroot/data/refinements.json

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{
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"InputItem": "Solar Essence",
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"InputQuantity": 1,
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"OutputItem": "Gold",
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"OutputQuantity": 10
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"OutputItem": "Cure I",
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"OutputQuantity": 15
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}
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]
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},

docs/Playtest_Feedback.md

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- Quest "Locate the Hidden Oasis" should be driven by speed, not vitality.
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- *** Alchemy II does not offer a refinement of potions. Something is wrong ***
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- Review Moonberry. It's farmed in large amounts of only used to refine into ice I in very limited amounts.
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- Review Moonberry. It's farmed in large amounts of only used to refine into ice I in very limited amounts. => Does unlock Essence Harvest
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- Ice increases magic and speed stats too much. Reduce efficacy to fall more inline with fire.
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