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Expand file tree Collapse file tree 5 files changed +88
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lines changed Original file line number Diff line number Diff line change 33# Current Release
44## v23 (WIP)
55
6+ ### All Maps
7+ * Fixed pill cabinets that should only have 1 pill being forced to spawn 2
8+
9+ ### Swamp Fever
10+ #### Map 4
11+ * Fixed a nav blocker not being removed as intended
12+
13+ ### Hard Rain
14+ #### Map 1 / 4
15+ * Fixed clipping on some fences by the garage sale not working
16+
17+ ### The Parish
18+ #### Map 3
19+ * Fixed being able to jump on a wall in one of the burned houses to skip over the barricade
20+
21+ ### The Passing
22+ #### Map 1
23+ * Blocked being able to jump on the truck outside the souvenirs store
24+ * Block survivors from climbing up the wall in the alleyway by the alarm car
25+
626### No Mercy
727#### Map 3
8- * Fixed issues with tanks spawning incorrectly during the event, and shortened the event again
28+ * Fixed issues with tanks spawning incorrectly during the event, and shortened the event again (Was pushed to Zonemod with V22)
929 * The event will now last around 60 seconds in total
1030
1131### The Last Stand
1232#### Map 2
13- * Updated finale script to use the most recent settings
33+ * Updated finale script to use the most recent settings (Was pushed to Zonemod with V22)
1434 * Common limit during scavenge event is now 10 (was 15)
1535
36+ ### Hard Rain: Downpour
37+ #### Map 4
38+ * Fixed saferoom doors using the wrong models and being linked to each other (Was pushed to Zonemod with V22)
39+
40+
1641
1742***
1843
Original file line number Diff line number Diff line change @@ -810,7 +810,19 @@ modify:
810810{
811811 match:
812812 {
813- " model" " models/props_interiors/medicalcabinet02.mdl"
813+ " classname" " prop_health_cabinet"
814+ " HealthCount" " 4"
815+ }
816+ replace:
817+ {
818+ " HealthCount" " 2"
819+ }
820+ }
821+ {
822+ match:
823+ {
824+ " classname" " prop_health_cabinet"
825+ " HealthCount" " 3"
814826 }
815827 replace:
816828 {
Original file line number Diff line number Diff line change @@ -416,6 +416,17 @@ add:
416416 " initialstate" " 1"
417417 " BlockType" " 1"
418418}
419+ {
420+ " classname" " env_physics_blocker"
421+ " origin" " 2301 958 31"
422+ " angles" " -10 0 0"
423+ " mins" " -5 -51 0"
424+ " maxs" " 5 80 130"
425+ " boxmins" " -5 -51 0"
426+ " boxmaxs" " 5 80 130"
427+ " initialstate" " 1"
428+ " BlockType" " 1"
429+ }
419430; --- Block survivors from standing on the green dumpster by the trailer drop
420431{
421432 " classname" " env_physics_blocker"
Original file line number Diff line number Diff line change @@ -121,17 +121,6 @@ modify:
121121 " origin" " 3438.15 2843.06 73.031"
122122 }
123123}
124- {
125- match:
126- {
127- " targetname" " caralarm_4-caralarm_light1"
128- " origin" " 3422.15 2843.06 69.031"
129- }
130- replace:
131- {
132- " origin" " 3438.15 2843.06 73.031"
133- }
134- }
135124{
136125 match:
137126 {
@@ -652,6 +641,22 @@ add:
652641 " initialstate" " 1"
653642 " BlockType" " 1"
654643}
644+ {
645+ " classname" " env_physics_blocker"
646+ " origin" " 2711 2850 112"
647+ " mins" " -31 -2 -50"
648+ " maxs" " 31 2 50"
649+ " initialstate" " 1"
650+ " BlockType" " 1"
651+ }
652+ {
653+ " classname" " env_physics_blocker"
654+ " origin" " 2708 2740 112"
655+ " mins" " -28 -2 -50"
656+ " maxs" " 28 2 50"
657+ " initialstate" " 1"
658+ " BlockType" " 1"
659+ }
655660; --- Block survivors from climbing the scaffolding by the souvenirs store
656661{
657662 " classname" " env_physics_blocker"
@@ -661,6 +666,15 @@ add:
661666 " initialstate" " 1"
662667 " BlockType" " 1"
663668}
669+ ; --- Block survivors from climbing up the displacement in the alleyway by the alarm car
670+ {
671+ " classname" " env_physics_blocker"
672+ " origin" " 1898 1283 273"
673+ " mins" " -58 -6 -81"
674+ " maxs" " 58 6 81"
675+ " initialstate" " 1"
676+ " BlockType" " 1"
677+ }
664678; --- Block survivors from standing on garage doors at the ramp by the apartments
665679{
666680 " classname" " env_physics_blocker"
Original file line number Diff line number Diff line change 6060; == NUISANCE CHANGES ==
6161; == Clipping improvements, QOL map changes ==
6262; =====================================================
63- ; --- Fix starting saferoom using the wrong door model (doesn't spawn the crossbar)
63+ ; --- Fix starting saferoom using the wrong door model
6464modify:
6565{
6666 match:
@@ -74,6 +74,17 @@ modify:
7474 " body" " 1"
7575 }
7676}
77+ modify:
78+ {
79+ match:
80+ {
81+ " targetname" " checkpoint_entrance"
82+ }
83+ delete:
84+ {
85+ " targetname" " checkpoint_entrance"
86+ }
87+ }
7788
7889
7990; ########### ADDITIONAL PROPS AND SPAWNS ###########
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