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l4d2_tank_horde_monitor update
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5 files changed

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-377
lines changed

5 files changed

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-377
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cfg/stripper/maps/c10m4_mainstreet.cfg

Lines changed: 0 additions & 43 deletions
Original file line numberDiff line numberDiff line change
@@ -3,49 +3,6 @@
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; == DIRECTOR & EVENT MODIFICATION ==
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; == Modify director behaviour and events ==
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; =====================================================
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; --- Load a modified version of the event script
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modify:
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{
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match:
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{
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"targetname" "forklift_relay"
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}
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delete:
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{
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"OnTrigger" "directorBeginScriptc10m4_onslaught7-1"
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}
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insert:
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{
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"OnTrigger" "director,BeginScript,c10m4_onslaught_rework,7,-1"
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}
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}
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; --- Run script to check survivor flow progression
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add:
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{
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"classname" "logic_timer"
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"targetname" "OnslaughtFlowChecker"
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"StartDisabled" "1"
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"RefireTime" "1"
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"vscripts" "director_onslaught_flow_checker"
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; --- Check survivor flow periodically
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"OnTimer" "OnslaughtFlowChecker,RunScriptCode,OnslaughtCheckFlow(),0,-1"
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; --- Called by director script when tank spawns
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"OnUser1" "OnslaughtFlowChecker,RunScriptCode,OnslaughtGetStartingFlow(),0,-1"
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; --- Clear bypass markers
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;"OnUser2" "OnslaughtFlowChecker,RunScriptCode,KillBypassMarkers(),0,-1"
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}
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modify:
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{
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match:
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{
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"hammerid" "5854898"
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}
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insert:
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{
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;"OnTrigger" "OnslaughtFlowChecker,FireUser2,,0,-1"
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"OnTrigger" "OnslaughtFlowChecker,Kill,,1,-1"
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}
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}
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; ################ ITEM SPAWN CHANGES ###############

cfg/stripper/maps/c5m2_park.cfg

Lines changed: 0 additions & 42 deletions
Original file line numberDiff line numberDiff line change
@@ -15,48 +15,6 @@ modify:
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"OnClose" "directorBeginScriptdirector_quiet.nut01"
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}
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}
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; --- Replace event director script with modified version
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{
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match:
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{
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"targetname" "finale_start_trigger"
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}
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delete:
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{
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"OnStartTouch" "directorBeginScriptdirector_onslaught.nut1-1"
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}
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insert:
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{
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"OnStartTouch" "director,BeginScript,director_onslaught_rework_c5m2,1,-1"
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}
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}
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; --- Run script to check survivor flow progression
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add:
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{
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"classname" "logic_timer"
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"targetname" "OnslaughtFlowChecker"
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"StartDisabled" "1"
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"RefireTime" "1"
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"vscripts" "director_onslaught_flow_checker"
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; --- Check survivor flow periodically
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"OnTimer" "OnslaughtFlowChecker,RunScriptCode,OnslaughtCheckFlow(),0,-1"
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; --- Called by director script when tank spawns
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"OnUser1" "OnslaughtFlowChecker,RunScriptCode,OnslaughtGetStartingFlow(),0,-1"
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; --- Clear bypass markers
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;"OnUser2" "OnslaughtFlowChecker,RunScriptCode,KillBypassMarkers(),0,-1"
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}
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modify:
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{
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match:
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{
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"targetname" "finale_alarm_stop_button"
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}
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insert:
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{
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;"OnPressed" "OnslaughtFlowChecker,FireUser2,,0,-1"
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"OnPressed" "OnslaughtFlowChecker,Kill,,1,-1"
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}
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}
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; ################ ITEM SPAWN CHANGES ###############

scripts/vscripts/c10m4_onslaught_rework.nut

Lines changed: 0 additions & 117 deletions
This file was deleted.

scripts/vscripts/director_onslaught_flow_checker.nut

Lines changed: 0 additions & 60 deletions
This file was deleted.

scripts/vscripts/director_onslaught_rework_c5m2.nut

Lines changed: 0 additions & 115 deletions
This file was deleted.

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