v7 (2021-04-27)
- Initial Release
- Blood Harvest
- All Maps
- Made all forklifts start in their broken state to prevent physics issues when first hit by tanks
- Made hanging lights found in Blood Harvest non-solid
- Dead Center
- Map 4
- Blocked gas cans from being launched into all remaining unreachable locations, and improved method used to block cans
- Map 4
- Hard Rain
- Map 1
- Adjusted green fence by the garage sale
- Map 4
- Adjusted green fence by the garage sale
- Map 1
- The Passing
- Map 2
- Removed a set of elevator doors after the jazz club to open up a room for spawns
- Fixed players getting stuck on ladders in the sewer when walking against railings (Thanks Wicket)
- Map 2
- The Sacrifice
- Map 1
- Fixed intro spawn locations not being used by the L4D2 due to a missing function
- Fixed scavenge spawn positions being incorrect due to the addon that combines The Passing and The Sacrifice causing L4D2 survivors to be used.
Developer Note: Scavenge configs need to add this fix to their scavenge Stripper:Source configs
- Map 2
- Fixed scavenge spawn positions being incorrect due to the addon that combines The Passing and The Sacrifice causing L4D2 survivors to be used.
Developer Note: Scavenge configs need to add this fix to their scavenge Stripper:Source configs
- Map 1
- Templates
- Added template for script_clip_vphysics