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| 1 | +--- |
| 2 | +layout: post |
| 3 | +title: "2.1.0 Release" |
| 4 | +description: > |
| 5 | + The 2.1.0 release is out! |
| 6 | +author: "BenjaminAmos" |
| 7 | +parallax: true |
| 8 | +--- |
| 9 | +We are pleased to announce that 2.1.0 has been released! There isn't a great deal of |
| 10 | +new content in this release but there's been a lot of work done behind the scenes to make |
| 11 | +the game much more stable and easier to work with. |
| 12 | + |
| 13 | +You can download the desktop release directly from |
| 14 | +[GitHub](https://github.com/MovingBlocks/DestinationSol/releases/tag/v2.1.0), or on |
| 15 | +[Steam](http://store.steampowered.com/app/342980/). |
| 16 | +You can get the Android build from |
| 17 | +[Google Play](https://play.google.com/store/apps/details?id=com.miloshpetrov.sol2.android) (Pending) |
| 18 | +or [F-Droid](https://f-droid.org/en/packages/com.miloshpetrov.sol2.android/), |
| 19 | +or download the release APK directly from |
| 20 | +[GitHub](https://github.com/MovingBlocks/DestinationSol/releases/tag/v2.1.0). |
| 21 | + |
| 22 | +As a community-driven open source project, we're always looking for additional contributors. |
| 23 | +Feel free to get in-touch if you're interested. |
| 24 | + |
| 25 | +The highlights of this release: |
| 26 | + - New World Generation |
| 27 | + - This work was completed as part of a Google Summer of Code project by @IsaiahBlanks |
| 28 | + - New UI Framework |
| 29 | + - Players with irregular screen resolutions should experience far fewer issues |
| 30 | + - New Tutorial |
| 31 | + - Working maze collisions |
| 32 | + - Many fixed bugs and fewer crashes |
| 33 | + |
| 34 | +Additions: |
| 35 | + - Replaced UIs using a new UI framework (NUI) |
| 36 | + - Added a UI scaling option to the main menu settings |
| 37 | + - Added a preview of a ship's appearance on the new ship screen |
| 38 | + - Updated the in-game tutorial |
| 39 | + - The Page-Up and Page-Down keys can be used to change the map zoom |
| 40 | + |
| 41 | +Changes: |
| 42 | + - Updated libGDX to 1.9.14 |
| 43 | + - This should hopefully resolve some issues experienced by macOS players |
| 44 | + - The escape key no longer closes the game from the main menu |
| 45 | + - Projectiles no longer collide with their originating ship |
| 46 | + |
| 47 | +Bug fixes: |
| 48 | + - Fixed maze collisions |
| 49 | + - Fixed objects being incorrectly culled on the map screen |
| 50 | + - Fixed waypoint placement on a rotated map |
| 51 | + - Fixed crash when opening inventory whilst transcendent |
| 52 | + - Fixed crash when respawning whilst transcendent |
| 53 | + - Fixed crash when the game is minimised |
| 54 | + - [Android] Removed duplicated assets from the Android APK |
| 55 | + - [Android] Fixed scrambled textures when un-suspending game on Android |
| 56 | + - [Android] Fixed severe slowdown during rapid collisions on Android |
| 57 | + - Fixed ability charges not being consumed |
| 58 | + - Fixed free IK-2 Escort mercenaries from the federal module |
| 59 | + |
| 60 | +If you feel like reporting an issue with the game, |
| 61 | +you can do it on [GitHub](https://github.com/MovingBlocks/DestinationSol/issues). |
| 62 | + |
| 63 | +We've also got a [Discord](https://discord.gd/Terasology) server for game-related chatter. |
| 64 | +Look for the `#play-dest-sol` channel. |
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