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SystemRoutines.asm
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136 lines (121 loc) · 2.33 KB
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; ================================================================
; System routines
; ================================================================
; ================================================================
; Clear work RAM
; ================================================================
ClearWRAM:
ld hl,$c001 ; don't clear first byte of WRAM (preserve GBType)
ld bc,$1fff
jr ClearLoop ; routine continues in ClearLoop
; ================================================================
; Clear video RAM
; ================================================================
ClearVRAM:
ld hl,$8000
ld bc,$2000
; routine continues in ClearLoop
; ================================================================
; Clear a section of RAM
; ================================================================
ClearLoop:
xor a
ld [hl+],a
dec bc
ld a,b
or c
jr nz,ClearLoop
ret
; ================================================================
; Check joypad input
; ================================================================
CheckInput:
ld a,P1F_5
ld [rP1],a
ld a,[rP1]
ld a,[rP1]
cpl
and a,$f
swap a
ld b,a
ld a,P1F_4
ld [rP1],a
ld a,[rP1]
ld a,[rP1]
ld a,[rP1]
ld a,[rP1]
ld a,[rP1]
ld a,[rP1]
cpl
and a,$f
or a,b
ld b,a
ld a,[sys_btnHold]
xor a,b
and a,b
ld [sys_btnPress],a
ld a,b
ld [sys_btnHold],a
ld a,P1F_5|P1F_4
ld [rP1],a
ret
; ================================================================
; Draw hexadecimal number A at HL
; ================================================================
DrawHex:
push af
swap a
call .loop1
pop af
.loop1
and $f
cp $a
jr c,.loop2
add a,$7
.loop2
add a,$10
push af
ldh a,[rSTAT]
and 2
jr nz,@-4
pop af
ld [hl+],a
ret
DrawHexDigit:
and $f
cp $a
jr c,.carry
add a,$7
.carry
add a,$10
push af
ldh a,[rSTAT]
and 2
jr nz,@-4
pop af
ld [hl+],a
ret
; ================================================================
; Load a text tilemap
; ================================================================
LoadMapText:
ld de,_SCRN0
ld b,$12
ld c,$14
.loop
ld a,[hl+]
sub 32
ld [de],a
inc de
dec c
jr nz,.loop
ld c,$14
ld a,e
add $C
jr nc,.continue
inc d
.continue
ld e,a
dec b
jr nz,.loop
ret