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Update currentScene.md
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docs/reference/game/currentScene.md

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Manages scenes in the game. The current scene is the active scene that is running currently.
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The scene contains its own data representations, including sprites, backgrounds, event handlers, and more.
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The stack is handled by the built-in engine, not your code.
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The stack is handled by the built-in engine. Useful for extensions and engines for managing states in the scene.
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``` sig

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