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node_3d.tscn
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58 lines (48 loc) · 2.18 KB
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[gd_scene load_steps=10 format=3 uid="uid://ns2x5rrdlubf"]
[ext_resource type="Shader" path="res://game_objects/maps/shared/map_system/SkyShader.gdshader" id="1_5mq04"]
[ext_resource type="Texture2D" uid="uid://bnobdr4xfpnwj" path="res://game_asset_s/dithers/bayer16tile02.png" id="2_6rucn"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_2p6rh"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_nj34g"]
width = 1024
height = 1024
seamless = true
noise = SubResource("FastNoiseLite_2p6rh")
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wlhvc"]
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_hhg1c"]
width = 1024
height = 1024
seamless = true
noise = SubResource("FastNoiseLite_wlhvc")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_kxuuj"]
shader = ExtResource("1_5mq04")
shader_parameter/sky_top_color = Color(0.3, 0.5, 0.5, 1)
shader_parameter/sky_horizon_color = Color(1, 1, 1, 1)
shader_parameter/sky_curve = 0.15
shader_parameter/sky_energy = 1.0
shader_parameter/sky_cover_modulate = Color(1, 1, 1, 1)
shader_parameter/ground_bottom_color = Color(0.1, 0.1, 0.1, 1)
shader_parameter/ground_horizon_color = Color(1, 1, 1, 1)
shader_parameter/ground_curve = 0.02
shader_parameter/ground_energy = 1.0
shader_parameter/sun_angle_max = 0.523599
shader_parameter/sun_curve = 0.15
shader_parameter/exposure = 1.0
shader_parameter/dither_intensity = 1.0
shader_parameter/cloud_on = false
shader_parameter/cloud_direction1 = Vector2(-1, 1)
shader_parameter/cloud_direction2 = Vector2(1, -1)
shader_parameter/cloud_scale = Vector2(0.1, 0.1)
shader_parameter/cloud_distance = 0.0
shader_parameter/cloud_speed1 = 1.0
shader_parameter/cloud_speed2 = 1.0
shader_parameter/dither_pattern = ExtResource("2_6rucn")
shader_parameter/cloud_texture1 = SubResource("NoiseTexture2D_nj34g")
shader_parameter/cloud_texture2 = SubResource("NoiseTexture2D_hhg1c")
[sub_resource type="Sky" id="Sky_g3pl5"]
sky_material = SubResource("ShaderMaterial_kxuuj")
[sub_resource type="Environment" id="Environment_j3nsw"]
background_mode = 2
sky = SubResource("Sky_g3pl5")
[node name="Node3D" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_j3nsw")