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/*
* Copyright Contributors to the OpenCue Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
package com.imageworks.spcue.dao;
import java.util.List;
import java.util.Map;
import java.util.Set;
import com.imageworks.spcue.ExecutionSummary;
import com.imageworks.spcue.FrameStateTotals;
import com.imageworks.spcue.JobInterface;
import com.imageworks.spcue.LayerDetail;
import com.imageworks.spcue.LayerInterface;
import com.imageworks.spcue.LimitEntity;
import com.imageworks.spcue.ResourceUsage;
import com.imageworks.spcue.ThreadStats;
import com.imageworks.spcue.grpc.job.LayerType;
public interface LayerDao {
/**
*
* @param layer
* @return
*/
public ExecutionSummary getExecutionSummary(LayerInterface layer);
/**
* return the frame state totals for the specified layer
*
* @param layer
* @return
*/
public FrameStateTotals getFrameStateTotals(LayerInterface layer);
/**
* returns a list of layers by job
*
* @param job
* @return
*/
public List<LayerDetail> getLayerDetails(JobInterface job);
/**
* Returns true if supplied layer is complete.
*
* @param layer
* @return boolean
*/
boolean isLayerComplete(LayerInterface layer);
/**
* Returns true if supplied layer is dispatchable.
*
* @param l
* @return boolean
*/
boolean isLayerDispatchable(LayerInterface l);
/**
* Inserts a LayerDetail
*
* @param l
*/
void insertLayerDetail(LayerDetail l);
/**
* gets a layer detail from an object that implements layer
*
* @param layer
* @return LayerDetail
*/
LayerDetail getLayerDetail(LayerInterface layer);
/**
* get layer detail from the the unique id
*
* @param id
* @return
*/
LayerDetail getLayerDetail(String id);
/**
* get a layer detail from the job and layer name
*
* @param job
* @param name
* @return
*/
LayerDetail findLayerDetail(JobInterface job, String name);
/**
* Get a minimal layer from the layer id
*
* @param id
* @return
*/
LayerInterface getLayer(String id);
/**
* Find a minimal layer from the job and layer name
*
* @param job
* @param name
* @return
*/
LayerInterface findLayer(JobInterface job, String name);
/**
* update the number of min cores the layer requires
*
* @param layer
* @param val
*/
void updateLayerMinCores(LayerInterface layer, int val);
/**
* update the number of gpus the layer requires
*
* @param layer
* @param val
*/
void updateLayerMinGpus(LayerInterface layer, int val);
/**
* update the amount of memory required by all subsequent running frames in the specified layer.
*
* @param layer
* @param val
*/
void updateLayerMinMemory(LayerInterface layer, long kb);
/**
* update the amount of gpu memory in kb required by all subsequent running frames in the
* specified layer.
*
* @param layer
* @param val
*/
void updateLayerMinGpuMemory(LayerInterface layer, long val);
/**
* Update a layer with new host tags.
*
* @param layer
* @param val
*/
void updateLayerTags(LayerInterface layer, Set<String> tags);
/**
* Insert a key/value pair into the layer environment
*
* @param layer
* @param key
* @param value
*/
void insertLayerEnvironment(LayerInterface layer, String key, String value);
/**
* Insert a map key/value pairs into the layer environment
*
* @param layer
* @param env
*/
void insertLayerEnvironment(LayerInterface layer, Map<String, String> env);
/**
* Get the layer environment map
*
* @param layer
* @return
*/
Map<String, String> getLayerEnvironment(LayerInterface layer);
/**
* Updated the layers MaxRSS value. If force is true then the value is updated no matter what
* the current value is. If force is false, the value is only updated the val is greater than
* than the existing value.
*
* @param layer
* @param val
*/
void updateLayerMaxRSS(LayerInterface layer, long val, boolean force);
/**
* Increases the value of the minimum memory when the supplied value is larger than the current
* value
*
* @param layer
* @param val
*/
void increaseLayerMinMemory(LayerInterface layer, long val);
/**
* Increases the value of the minimum gpu when the supplied value is larger than the current
* value
*
* @param layer
* @param val
*/
void increaseLayerMinGpuMemory(LayerInterface layer, long val);
/**
* Tries to find a max RSS value for layer in the specified job. The layer must have at least
* 25% of its pending frames completed for this to return a valid result. If the layer cannot be
* found then 0 is returned.
*
* @param job
* @param name
* @return
*/
long findPastMaxRSS(JobInterface job, String name);
/**
* Returns a list of layers from the specified job.
*
* @param job
* @return
*/
public List<LayerInterface> getLayers(JobInterface job);
/**
* Update all layers of the set type in specified job with the new tags.
*
* @param job
* @param tags
* @param type
*/
void updateTags(JobInterface job, String tags, LayerType type);
/**
* Update all layers of the set type in the specified job with the new memory requirement.
*
* @param job
* @param mem
* @param type
*/
void updateMinMemory(JobInterface job, long mem, LayerType type);
/**
* Update all layers of the set type in the specified job with the new gpu requirement.
*
* @param job
* @param mem
* @param type
*/
void updateMinGpuMemory(JobInterface job, long mem, LayerType type);
/**
* Update all layers of the set type in the specified job with the new max cores requirement.
*
* @param job
* @param cores
* @param type
*/
void updateMaxCores(JobInterface job, int cores, LayerType type);
/**
* Update all layers of the set type in the specified job with the new min cores requirement.
*
* @param job
* @param cores
* @param type
*/
void updateMinCores(JobInterface job, int cores, LayerType type);
/**
* Update all layers of the set type in the specified job with the new min gpu requirement.
*
* @param job
* @param gpus
* @param type
*/
void updateMinGpus(JobInterface job, int gpus, LayerType type);
/**
* Update a layer's max cores value, which limits how much threading can go on.
*
* @param layer
* @param threadable
*/
void updateThreadable(LayerInterface layer, boolean threadable);
/**
* Update a layer's timeout value, which limits how much the frame can run on a host.
*
* @param layer
* @param timeout
*/
void updateTimeout(LayerInterface layer, int timeout);
/**
* Update a layer's LLU timeout value, which limits how much the frame can run on a host without
* updates in the log file.
*
* @param layer
* @param timeout_llu
*/
void updateTimeoutLLU(LayerInterface layer, int timeout_llu);
/**
* Updates the slots required for a layer.
*
* @param layer the layer to update
* @param slots the number of slots required (<=0 means not slot-based)
*/
void updateLayerSlotsRequired(LayerInterface layer, int slots);
/**
* Lowers the minimum memory on a layer if the layer is using less memory and the currnet min
* memory is the dispatcher default.
*
* @param layer
* @param val
* @return
*/
boolean balanceLayerMinMemory(LayerInterface layer, long val);
/**
* Appends a tag to the current set of tags. If the tag already exists then nothing happens.
*
* @param layer
* @param val
*/
void appendLayerTags(LayerInterface layer, String val);
/**
* Returns true if the layer can be optimized to use util based on the specified criteria.
*
* @param l
* @param succeeded
* @param avg
* @return
*/
boolean isOptimizable(LayerInterface l, int succeeded, float avg);
/**
* Update layer usage with processor time usage. This happens when the proc has completed or
* failed some work.
*
* @param layer
* @param newState
* @param exitStatus
*/
void updateUsage(LayerInterface layer, ResourceUsage usage, int exitStatus);
/**
* Returns true of the layer is launching.
*
* @param l
* @return
*/
boolean isLaunching(LayerInterface l);
/**
* Return true if the application running in the given layer is threadable.
*
* @param l
* @return
*/
boolean isThreadable(LayerInterface l);
/**
* Enable/disable memory optimizer.
*
* @param layer
* @param state
*/
void enableMemoryOptimizer(LayerInterface layer, boolean state);
/**
* Return a list of outputs mapped to the given layer.
*
* @param layer
* @return
*/
List<String> getLayerOutputs(LayerInterface layer);
/**
* Add a list of filespecs to the given layer's output table.
*
* @param layer
* @param specs
*/
void insertLayerOutput(LayerInterface layer, String spec);
/**
* Return the thread stats for the given layer.
*
* @param layer
* @return
*/
List<ThreadStats> getThreadStats(LayerInterface layer);
/**
* Set the layer's max cores value to the given int. The max cores value will not allow the
* dispatcher to book over the given number of cores.
*
* @param layer
* @param val
*/
void updateLayerMaxCores(LayerInterface layer, int val);
/**
* Set the layer's max gpus value to the given int. The max gpu value will not allow the
* dispatcher to book over the given number of gpu.
*
* @param layer
* @param val
*/
void updateLayerMaxGpus(LayerInterface layer, int val);
/**
* Add a limit to the given layer.
*
* @param layer
* @param limit_id
*/
void addLimit(LayerInterface layer, String limitId);
/**
* Remove a limit to the given layer.
*
* @param layer
* @param limit_id
*/
void dropLimit(LayerInterface layer, String limitId);
/**
* Return a list of limits on the layer.
*
* @param layer
*/
List<LimitEntity> getLimits(LayerInterface layer);
/**
* Return a list of limit names on the layer.
*
* @param layer
*/
List<String> getLimitNames(LayerInterface layer);
}