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UploadMemoryManagerWebGPU.hpp
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118 lines (96 loc) · 3.41 KB
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/*
* Copyright 2023-2024 Diligent Graphics LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Declaration of Diligent::UploadMemoryManagerWebGPU class
#include <mutex>
#include <memory>
#include <atomic>
#include <vector>
#include "WebGPUObjectWrappers.hpp"
#include "BasicTypes.h"
namespace Diligent
{
// Upload memory is used by device context to upload data to GPU resources in:
// - UpdateBuffer
// - UpdateTexture
// - MapTextureSubresource
//
// The data is first written to the upload memory and the copy command is added to the command list.
// Upload data is flushed to the GPU memory before the command list is submitted to the queue.
class UploadMemoryManagerWebGPU
{
public:
struct Allocation
{
operator bool() const
{
return wgpuBuffer != nullptr;
}
WGPUBuffer wgpuBuffer = nullptr;
size_t Offset = 0;
size_t Size = 0;
Uint8* pData = nullptr;
};
class Page
{
public:
Page() noexcept = default;
Page(UploadMemoryManagerWebGPU& Mgr, size_t Size);
Page(const Page&) = delete;
Page& operator=(const Page&) = delete;
Page(Page&& RHS) noexcept;
Page& operator=(Page&& RHS) noexcept;
~Page();
Allocation Allocate(size_t Size, size_t Alignment = 16);
void FlushWrites(WGPUQueue wgpuQueue);
void Recycle();
size_t GetSize() const
{
return m_DataSize;
}
private:
UploadMemoryManagerWebGPU* m_pMgr = nullptr;
WebGPUBufferWrapper m_wgpuBuffer;
std::unique_ptr<Uint8[]> m_Data;
size_t m_DataSize = 0;
size_t m_CurrOffset = 0;
};
UploadMemoryManagerWebGPU(WGPUDevice wgpuDevice, size_t PageSize);
~UploadMemoryManagerWebGPU();
Page GetPage(size_t Size);
private:
void RecyclePage(Page&& page);
private:
const size_t m_PageSize;
WGPUDevice m_wgpuDevice;
std::mutex m_AvailablePagesMtx;
std::vector<Page> m_AvailablePages;
#if DILIGENT_DEBUG
std::atomic<uint32_t> m_DbgPageCounter{0};
#endif
};
} // namespace Diligent