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lines changed Original file line number Diff line number Diff line change 1- ## Current Progress
1+ ## v2.5.3
2+
3+ ### API Changes
4+
5+ * Added ` RENDER_STATE_CACHE_LOG_LEVEL ` enum, replaced ` EnableLogging ` member of ` RenderStateCacheCreateInfo ` struct with ` LoggingLevel ` (API252009)
6+ * Added ` IPipelineResourceSignature::CopyStaticResources ` and ` IPipelineState::CopyStaticResources ` methods (API252008)
7+ * Added render state cache (` IRenderStateCache ` interface and related data types) (API252007)
8+ * Moved ` UseCombinedTextureSamplers ` and ` CombinedSamplerSuffix ` members from ` ShaderCreateInfo ` to ` ShaderDesc ` (API252006)
9+ * Added ` IntanceLayerCount ` and ` ppInstanceLayerNames ` members to EngineVkCreateInfo struct (API252005)
10+ * Added ` IgnoreDebugMessageCount ` and ` ppIgnoreDebugMessageNames ` to ` EngineVkCreateInfo ` struct (API252004)
11+ * Refactored archiver API (removed ` IDeviceObjectArchive ` and ` IArchive ` ; enabled dearchiver
12+ to load multiple archives to allow storing signatures and pipelines separately) (API252003)
13+ * Added ` SET_SHADER_RESOURCES_FLAGS ` enum and ` Flags ` parameter to ` IShaderResourceVariable::Set `
14+ and ` IShaderResourceVariable::SetArray ` methods (API252002)
15+ * Added primitive topologies with adjacency (API252001)
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317### Samples and Tutorials
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519* Added [ Tutorial25 - Render State Packager] ( https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials/Tutorial25_StatePackager )
20+ * Added [ Tutorial26 - Render State Cache] ( https://github.com/DiligentGraphics/DiligentSamples/tree/master/Tutorials/Tutorial26_StateCache )
21+
22+
23+ ## v2.5.2
24+
25+ ### API Changes
26+
27+ * Added ` SamplerDesc::UnnormalizedCoords ` parameter (API Version 250014)
28+ * Added device object serialization/deserialization (API Version 250013)
29+ * Added pipeline state cache (API Version 250012)
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832## v2.5.1
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