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if(PLATFORM_WIN32 OR PLATFORM_UNIVERSAL_WINDOWS OR PLATFORM_LINUX OR PLATFORM_MACOS OR PLATFORM_IOS OR PLATFORM_TVOS OR PLATFORM_WEB)
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if(PLATFORM_WIN32 OR PLATFORM_UNIVERSAL_WINDOWS OR PLATFORM_LINUX OR PLATFORM_MACOS OR PLATFORM_IOS OR PLATFORM_TVOS ORPLATFORM_VISIONOS ORPLATFORM_WEB)
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option(DILIGENT_INSTALL_TOOLS"Install DiligentTool module headers and libraries"ON)
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else()
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set(DILIGENT_INSTALL_TOOLS OFF)
@@ -50,7 +50,11 @@ add_subdirectory(ThirdParty)
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add_subdirectory(TextureLoader)
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add_subdirectory(AssetLoader)
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add_subdirectory(Imgui)
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-
add_subdirectory(NativeApp)
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if(NOT PLATFORM_VISIONOS)
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# visionOS samples (Tutorial30_HelloVisionOS) ship their own UIKit scene
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# delegates and entry point; NativeAppBase has no visionOS implementation.
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add_subdirectory(NativeApp)
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endif()
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if((PLATFORM_WIN32 OR PLATFORM_LINUX OR PLATFORM_MACOS) AND GL_SUPPORTED)
Copy file name to clipboardExpand all lines: ThirdParty/libtiff/CMakeLists.txt
+1-1Lines changed: 1 addition & 1 deletion
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@@ -47,7 +47,7 @@ set(SOURCE
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if(PLATFORM_WIN32)
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list(APPEND SOURCE tif_win32.c)
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elseif(PLATFORM_ANDROID OR PLATFORM_UNIVERSAL_WINDOWS OR PLATFORM_LINUX OR PLATFORM_MACOS OR PLATFORM_IOS OR PLATFORM_TVOS OR PLATFORM_WEB)
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elseif(PLATFORM_ANDROID OR PLATFORM_UNIVERSAL_WINDOWS OR PLATFORM_LINUX OR PLATFORM_MACOS OR PLATFORM_IOS OR PLATFORM_TVOS ORPLATFORM_VISIONOS ORPLATFORM_WEB)
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