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removed auto-release
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.github/workflows/main.yml

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directory: build/WebGL
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gitHubToken: ${{ secrets.GITHUB_TOKEN }}
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release:
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needs: [buildWebGL, buildWindows]
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runs-on: ubuntu-latest
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permissions:
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contents: read
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deployments: write
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name: Create Release 🚀
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steps:
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- name: Checkout
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uses: actions/checkout@v3
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- uses: actions/download-artifact@v3
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with:
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name: build-WebGL
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path: build/WebGL
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- uses: actions/download-artifact@v3
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with:
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name: build-StandaloneWindows64
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path: build/StandaloneWindows64
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- name: Create Release
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id: create_release
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uses: softprops/action-gh-release@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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tag_name: ${{ github.ref }}
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files: |
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build/WebGL/*
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build/StandaloneWindows64/*
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# deployPages:
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# needs: buildWebGL
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# name: Deploy to Github Pages 🚀

README.md

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# Stack It Up
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**Stack It Up** is an exciting 2D game that combines elements from Tetris and Tower Stack, resulting in a unique gameplay experience. The objective is to stack blocks as high as possible to reach the finish line. Here's a breakdown of the game mechanics:
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**Stack It Up** is an exciting 2D game that combines elements from Tetris and Tower Stack, resulting in a unique gameplay experience. The objective is to stack blocks as high as possible to reach the finish line.
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## Online Version and Builds
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An online version of the game is available at [stack-it-up.dinip.pt](https://stack-it-up.dinip.pt/).
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Additionally, you can find builds of the game on the [Releases tab](https://github.com/Dinip/StackItUp/releases).
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# Instructions
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# Game Mechanics
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## Controls
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The player uses their mouse, which is equipped with a circle, to interact with the blocks. The circle serves as a pushing mechanism to move the blocks around and stack them.

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