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Fix enums
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Area (4)
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Represents the base MenuItem from which every other inherits.
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A MenuItem is the class representing things such as an entry in a menu's list.
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You can usually use this instead of a class inheriting from it at the risk of not having default implementations for functions.
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## Methods
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### `rebuild_text`
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Updates the text in BasicMenuItemContent
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Type 29
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## Methods
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### `try_create_bind`
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Note: the arguments are currently Option until more is figure out. They serve no purpose at the moment.

docs/app/fade/Fade.md

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Utility class to facilitate fadings
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## Methods
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### `black_in`
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Blacken the layer over the provided duration
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### `black_out`
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Blacken the layer over the provided duration

docs/app/language/Language.md

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Holder for the language and voice chosen by the player.
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Base MapInspector Class
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Singleton Class that contains all MapInspectors

docs/app/mapoverlap/MapOverlap.md

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Contains tiles created/placed over the map terrains

docs/app/mess/Mess.md

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## Methods
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### `get_name`
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For PersonData, JobData, and ItemData using PID / JID / IID

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